Virtua Fighter 5: Final Showdown [NPEB00913]
Started by Darkriot




39 posts in this topic
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
09-26-2016, 02:23 PM -
#11
some textures improve with this commit 7884356

Update: Two last screenshots from OpenGL (looks better than Vulkan, but fps is too small).
Nezarn
Unregistered


 
09-26-2016, 02:30 PM -
#12
That "inverted" effect looks like the same issue as Dreamy Theater games https://github.com/RPCS3/rpcs3/issues/2145
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
09-26-2016, 02:35 PM -
#13
(09-26-2016, 02:30 PM)Nezarn Wrote: That "inverted" effect looks like the same issue as Dreamy Theater games https://github.com/RPCS3/rpcs3/issues/2145

yeah, I hope that's will be fixed soon Wink
AlexVS
Unregistered


 
10-19-2016, 06:05 PM -
#14
Hey all. Ingame on LLVM Vulkan api:

---
p.s. Intel i3-3240, GTX 750ti 2gb
build rpcs3-ReleaseLLVM-2c803dbe
p.p.s For windows7 Xaudio not work, for Windows 10 OK
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
10-19-2016, 06:10 PM -
#15
(10-19-2016, 06:05 PM)AlexVS Wrote: p.p.s For windows7 Xaudio not work, for Windows 10 OK

hmm, for me Xaudio on win7 is working good, but i got freezing at gameplay after 5-7 seconds on Vulkan (working only on win10)

MODS, can you move this thread into half-playable ? (or playable, idk...)
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
01-24-2017, 01:05 AM -
#16
Moved to half playable, but it looks playable. Can someone confirm? How does the graphics look now? Does it run stable for 10-20 minutes? Does multiple levels, saving, loading, etc work?
Rain_Kikyou
Unregistered


 
01-24-2017, 06:02 AM -
#17
(01-24-2017, 01:05 AM)ssshadow Wrote: Moved to half playable, but it looks playable. Can someone confirm? How does the graphics look now? Does it run stable for 10-20 minutes? Does multiple levels, saving, loading, etc work?

Is able to stabilize the work, but the fatal problem of this game is too long loading time.
Without this deadly loading time problem, it would be perfectly playable
graphics with Hatsune Miku Dreamy Theater is the same problem, if the image of the game to fix the problem then this should be no problem,also cpu use

This game can achieve the highest FPS 50 +

ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
01-24-2017, 12:51 PM -
#18
Thanks, and playable doesn't mean perfect, small glitches and non perfect performance is still acceptable. Thread moved.

Can you list your settings and LLE modules (and post a log file) so I can update the first post of the topic?
Ani
Administrator
*******


16
4,386 posts 106 threads Joined: Aug 2017
01-24-2017, 06:57 PM -
#19
Can you open a separate thread for the NPUB ID? Seems like both are playable though.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
MisterBlack
Unregistered


 
01-30-2017, 04:31 PM -
#20
Very long (N?w Loading) - 5-20min


Forum Jump:


Users browsing this thread: 2 Guest(s)