I debugged this one a bit
It wants a custom server, not a generic standardised protocol like http/https/ftp, etc
It tries to connect at dakol.koei.co.jp on port 9071
Base version of the game sends "COMPLETE_CHECK 501341:16000\n"
Latest version of the game sends "VERSION2 5 501341:10000:1000000\n"
With a basic stub, clientside errors with
Because the server is busy
The latest version could not be obtained (2).
Please try again after a while
Needs serverside to be reverse engineered in order to progress, specially seeing as it is an online-only game
This post was last modified: 05-07-2022, 07:05 PM by Ani.
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