11-30-2018, 06:48 AM
10-27-2020, 06:16 PM
RPCS3 v0.0.12-11092-0a121e9d Alpha | HEAD | Firmware version: 4.86
Intel® Core i7-6700HQ CPU @ 2.60GHz | 8 Threads | 15.52 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3 | TSX-FA
Status: Loadable
Tries to connect to dakol.koei.co.jp which returns a 404
[attachment=20384]
Intel® Core i7-6700HQ CPU @ 2.60GHz | 8 Threads | 15.52 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3 | TSX-FA
Status: Loadable
Tries to connect to dakol.koei.co.jp which returns a 404
[attachment=20384]
05-07-2022, 11:38 AM
I debugged this one a bit
It wants a custom server, not a generic standardised protocol like http/https/ftp, etc
It tries to connect at dakol.koei.co.jp on port 9071
Base version of the game sends "COMPLETE_CHECK 501341:16000\n"
Latest version of the game sends "VERSION2 5 501341:10000:1000000\n"
With a basic stub, clientside errors with
Because the server is busy
The latest version could not be obtained (2).
Please try again after a while
Needs serverside to be reverse engineered in order to progress, specially seeing as it is an online-only game
It wants a custom server, not a generic standardised protocol like http/https/ftp, etc
It tries to connect at dakol.koei.co.jp on port 9071
Base version of the game sends "COMPLETE_CHECK 501341:16000\n"
Latest version of the game sends "VERSION2 5 501341:10000:1000000\n"
With a basic stub, clientside errors with
Because the server is busy
The latest version could not be obtained (2).
Please try again after a while
Needs serverside to be reverse engineered in order to progress, specially seeing as it is an online-only game