Tested in latest build. Game goes ingame. Vulkan renders fine and audio runs better with ASMJIT. I played level 1 and 2, but during the last one I get a Vulkan error and game freeze:
F {RSX [0x1dd6658]} RSX: class std::runtime_error thrown: Assertion Failed! Vulkan API call failed with unrecoverable error: Out of video memory (VRAM) (VK_ERROR_OUT_OF_DEVICE_MEMORY)
(in file c:\projects\rpcs3\rpcs3\emu\rsx\vk\vkhelpers.h:274)
Played this game on 0.0.7-8751-3121fecc build. Very bad sound with crackling on game intro and in cutscenes. During the game and in main menu sound normal. When i get killed, after chekpoint load, camera flies into sky (on screenshot). Emulator crash after level ending, while loading the next level
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(09-21-2019, 01:30 PM)timestrueroman Wrote: [ -> ]
Played this game on 0.0.7-8751-3121fecc build. Very bad sound with crackling on game intro and in cutscenes. During the game and in main menu sound normal. When i get killed, after chekpoint load, camera flies into sky (on screenshot). Emulator crash after level ending, while loading the next level
Hello, how can we change the ingame tag to playable tag ?
the bugs mentionned still there (camera flying after death and crash after finishing a level) but when you reload the save you can continue the next level, i am actually at lvl 3 and it's work very well without any custom configuration
hi again, i just finished the game from start to end
the game still crash between 2 level, and player go out of the map after respawn at death, but after going back to menu and reload it work normal so the gampe is playable from begin to the end
latest played build are RPCS3 Version: 0.0.8-9436-e4ba0961 Alpha
but i play it since few older build
seem like i cant attach the log file so i uploaded it there (You can upload a maximum of 8.39 bytes at once.)
http://dl.free.fr/getfile.pl?file=/41Oq82s1
i added video there
why nobody notice me :'( do you need something more ?
Cant move the game cause of the bug when its fixed can move the game.
yes you may need to reload your save between two level, but it isn't game breaking, since you get back to your latest checkpoint and can continue to play without any game breaking bugs
playable doesn't mean perfect, it mean that it's playable without game breaking bugs
I played the whole game myself, it's definitely playable
Okay, I'm tested this game at 0.0.8-9700 version. In this build sound is completely normal. But after death there is still no respawn. I just get a black screen. My CPU and GPU settings is on the attached screens.
There is a pull request that fixes respawn should be in master build soon enough.
(02-24-2020, 03:46 PM)digitaldude Wrote: [ -> ]There is a pull request that fixes respawn should be in master build soon enough.
just tested that morning,respawn are fixed but i have regression, i don't know yet where they are from and if this is unique regression or multiple regression of different PR but
-1/2 time the game won't start and i need to restart rpcs3.exe
-game randomely crash
-enemy have heavy regression , half of enemy are black, sometime it got totally glitched/dissepear