For the record that second screenshot basically says "installing trophy data"
This plays intro video but with no picture. Nothing interesting, I didn't even upload these fixes.
Yeah its true, i tried to use debugger RSX but i could not get any picture. But i thought to upload this game in any case thinking it was still interesting.
(08-19-2014, 12:12 AM)AlexAltea Wrote: [ -> ]@Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks.
nop nothing ^^
Log
Look RSX error
error loop
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
RSX: W {RSXThread} NV4097_SET_RENDER_ENABLE: Offset=000000, Mode=1
RSX: W {RSXThread} TODO: NV4097_SET_ZPASS_PIXEL_COUNT_ENABLE: 0
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 101
RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4020
(08-19-2014, 12:12 AM)AlexAltea Wrote: [ -> ]@Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks.
Rpcs3 version (20140818)I tried to different settings(core and graphic) but seem there isn't significant changes
the original setting that i used before are: PPU , SPU interpreter plus color/depth buffer.
Hmm....just checked both games, and they does display stuff for me.
Try to select 1280x720 resolution and check "Write Color Buffers" option.