car0nPersona 5 consistently crashing on Mementos
Started by car0n




3 posts in this topic
car0n
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2 posts 1 threads Joined: Sep 2020
09-28-2020, 03:18 PM -
#1
I have been playing Persona 5 for about 40 hours without any major issue, but I've reached a point in Mementos (more specifically Path of Chemdah 2) where the game either crashes or gets stuck on the loading screen. I had been using debug mode to stop a few SPU threads so I could run the game better, but even with all of them running and changing a few settings the problem stayed the same.


Attached Files
.gz   RPCS3.log.gz (Size: 485.96 KB / Downloads: 1)
Ani
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3,248 posts 80 threads Joined: Aug 2017
09-28-2020, 06:48 PM -
#2
Don't use the debugger if you're not debugging
If you want to use less threads, then change it in settings - Advanced - Max SPURS threads to 4

Either way, log file shows older build, seems like you've uploaded the wrong log
car0n
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2 posts 1 threads Joined: Sep 2020
09-28-2020, 08:24 PM -
#3
(09-28-2020, 06:48 PM)Ani Wrote: Don't use the debugger if you're not debugging
If you want to use less threads, then change it in settings - Advanced - Max SPURS threads to 4

Either way, log file shows older build, seems like you've uploaded the wrong log

Oh, my bad, I just hadn't updated it

I'm sending the updated one (just tried again and had the same crash)


Attached Files
.gz   RPCS3.log.gz (Size: 219.7 KB / Downloads: 1)
Ani
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3,248 posts 80 threads Joined: Aug 2017
09-30-2020, 07:48 AM -
#4
> SPU Block Size: Giga

Yeah, of course this is not going to work. The tooltip literally says so. Don't change the default value.

Also, makes no sense to use SPU ASMJIT on Persona 5


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