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SoulCalibur II HD Online [NPEB01828]
#1
Full Playable and fullspeed with default settings except Vulkan on an i7 3770 at 4.2GHz.

rpcs3-v0.0.5-6649-7303f04b_win64

It just need a Anti-Aliasing option now to look gorgeous. Big Grin

CPU: Intel Core i7 3770 3.4 GHz - 4.23GHz Overclocked
RAM: 12GB 1600 MHz DDR3 Corsair Vengeance
GPU: NVIDIA Geforce GTX 1070 Asus
OS: Windows 10 Pro 64bits


Attached Files Thumbnail(s)
               

.gz   RPCS3.log.gz (Size: 2.04 MB / Downloads: 21)
PC Specs:
I7 3770 OCed to 4.23GHz
GTX 1070
Win 10 Pro
12GB RAM DDR3
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#2
Why does this game look so aliased whereas others, like SCIV don't?
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#3
(01-16-2019, 01:08 AM)themanuel Wrote: Why does this game look so aliased whereas others, like SCIV don't?

because it is a simple ps2 era HD port and scaling does not work for this title with RPCS3.
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#4
Why would being a port of a PS/2 game affect RPCS3's ability to scale it like other titles?
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#5
settings check please?

game does not run at default settings.

requires frame rate limit to be set to 60fps or it will run at 200fps .
limit the frame rate to 60fps and it lags real bad.

cannot even get past intro sequence.
switching from vulkan to opengl does zilch in rectifying this issue.
audio is messed, laggy character select screen followed by 15fps in game...

not sure this is playable in this state..maybe it worked before?
playing on rev 0.06-8147-8009e536 alpha.
My Specs

Operating System
Windows 10 Home 64-bit
CPU
Intel Core i7 5930K @ 3.50GHz 49 °C
Haswell-E/EP 22nm Technology
RAM
32.0GB Unknown @ 1066MHz (15-15-15-35)
Motherboard
ASUSTeK COMPUTER INC. X99-A/USB 3.1 (SOCKET 2011) 32 °C
Graphics
BenQ XL2720Z ([email protected])
SMS24A650 ([email protected])
8192MB ATI AMD Radeon R9 390 Series (ATI AIB) 58 °C
Storage
2794GB Western Digital WDC WD3003FZEX-00Z4SA0 (SATA ) 32 °C
465GB Samsung SSD 850 EVO 500GB (SATA (SSD)) 27 °C
Optical Drives
DiscSoft Virtual SCSI CdRom Device
DiscSoft Virtual SCSI CdRom Device
DiscSoft Virtual SCSI CdRom Device
DiscSoft Virtual SCSI CdRom Device
HL-DT-ST BD-RE WH16NS40
Audio
Sound Blaster Z
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#6
Agree; game should be classified as "in game". It runs like a slideshow in Vulkan and gets stuck at the "compiling shaders" screen with OpenGL.
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#7
its 60fps in vulkan I just checked played 4 battles and no issue, what is your cpu.
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#8
Processing power is not the issue in this case. I'm using an i3-8350K @ 4.9GHz and a GTX 1060 6GB. However, if you are using some settings specific to this game, that might help me.
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#9
(01-16-2019, 01:17 PM)themanuel Wrote: Why would being a port of a PS/2 game affect RPCS3's ability to scale it like other titles?

(06-16-2019, 03:31 PM)themanuel Wrote: Processing power is not the issue in this case.  I'm using an i3-8350K @ 4.9GHz and a GTX 1060 6GB.  However, if you are using some settings specific to this game, that might help me.

gameplay runs full speed here using a 7700k with regular settings. but the sound is completely broken no matter what setting I use.  spu llvm doesnt help sound either..
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#10
I am attaching a log here, game works with both opengl and vulkan and sound is fine.


Attached Files
.rar   RPCS3SoulCalibur2.rar (Size: 474.09 KB / Downloads: 1)
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