SoulCalibur II HD Online [NPEB01828] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: SoulCalibur II HD Online [NPEB01828] (/showthread.php?tid=198478) Pages:
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SoulCalibur II HD Online [NPEB01828] - hyperspeed - 04-11-2018 Full Playable and fullspeed with default settings except Vulkan on an i7 3770 at 4.2GHz. rpcs3-v0.0.5-6649-7303f04b_win64 It just need a Anti-Aliasing option now to look gorgeous. CPU: Intel Core i7 3770 3.4 GHz - 4.23GHz Overclocked RAM: 12GB 1600 MHz DDR3 Corsair Vengeance GPU: NVIDIA Geforce GTX 1070 Asus OS: Windows 10 Pro 64bits RE: SoulCalibur II HD Online [NPEB01828] - themanuel - 01-16-2019 Why does this game look so aliased whereas others, like SCIV don't? RE: SoulCalibur II HD Online [NPEB01828] - theDreamcaster - 01-16-2019 (01-16-2019, 01:08 AM)themanuel Wrote: Why does this game look so aliased whereas others, like SCIV don't? because it is a simple ps2 era HD port and scaling does not work for this title with RPCS3. RE: SoulCalibur II HD Online [NPEB01828] - themanuel - 01-16-2019 Why would being a port of a PS/2 game affect RPCS3's ability to scale it like other titles? RE: SoulCalibur II HD Online [NPEB01828] - hinotoumei - 05-23-2019 settings check please? game does not run at default settings. requires frame rate limit to be set to 60fps or it will run at 200fps . limit the frame rate to 60fps and it lags real bad. cannot even get past intro sequence. switching from vulkan to opengl does zilch in rectifying this issue. audio is messed, laggy character select screen followed by 15fps in game... not sure this is playable in this state..maybe it worked before? playing on rev 0.06-8147-8009e536 alpha. My Specs Operating System Windows 10 Home 64-bit CPU Intel Core i7 5930K @ 3.50GHz 49 °C Haswell-E/EP 22nm Technology RAM 32.0GB Unknown @ 1066MHz (15-15-15-35) Motherboard ASUSTeK COMPUTER INC. X99-A/USB 3.1 (SOCKET 2011) 32 °C Graphics BenQ XL2720Z (1920x1080@59Hz) SMS24A650 (1920x1080@59Hz) 8192MB ATI AMD Radeon R9 390 Series (ATI AIB) 58 °C Storage 2794GB Western Digital WDC WD3003FZEX-00Z4SA0 (SATA ) 32 °C 465GB Samsung SSD 850 EVO 500GB (SATA (SSD)) 27 °C Optical Drives DiscSoft Virtual SCSI CdRom Device DiscSoft Virtual SCSI CdRom Device DiscSoft Virtual SCSI CdRom Device DiscSoft Virtual SCSI CdRom Device HL-DT-ST BD-RE WH16NS40 Audio Sound Blaster Z RE: SoulCalibur II HD Online [NPEB01828] - themanuel - 06-15-2019 Agree; game should be classified as "in game". It runs like a slideshow in Vulkan and gets stuck at the "compiling shaders" screen with OpenGL. RE: SoulCalibur II HD Online [NPEB01828] - digitaldude - 06-16-2019 its 60fps in vulkan I just checked played 4 battles and no issue, what is your cpu. RE: SoulCalibur II HD Online [NPEB01828] - themanuel - 06-16-2019 Processing power is not the issue in this case. I'm using an i3-8350K @ 4.9GHz and a GTX 1060 6GB. However, if you are using some settings specific to this game, that might help me. RE: SoulCalibur II HD Online [NPEB01828] - theDreamcaster - 06-16-2019 (01-16-2019, 01:17 PM)themanuel Wrote: Why would being a port of a PS/2 game affect RPCS3's ability to scale it like other titles? (06-16-2019, 03:31 PM)themanuel Wrote: Processing power is not the issue in this case. I'm using an i3-8350K @ 4.9GHz and a GTX 1060 6GB. However, if you are using some settings specific to this game, that might help me. gameplay runs full speed here using a 7700k with regular settings. but the sound is completely broken no matter what setting I use. spu llvm doesnt help sound either.. RE: SoulCalibur II HD Online [NPEB01828] - digitaldude - 06-16-2019 I am attaching a log here, game works with both opengl and vulkan and sound is fine. |