02-20-2018, 10:20 AM -
Hi people !
I report my little (and laborious) test on Dead or Alive 5. This is my first post so I do my best !
But first there is my configuration:
Config:
OS: Windows 10 - 64bits
CPU: Intel Core i5-4460 @ 3.20GHz
GPU: Nvidia Geforce GTX 980 - 4Go
RAM: 4Go
Emulator:
ver: rpcs3-v0.0.4-2018-02-16-877b296f_win64
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Render: OpenGL (Working too slow, have many bugs), Vulkan (Working faster and with less bugs), DX12 (unworking)
Res: 1280x720
Anisotropic filter: none ; VSync: none ; Use GPU Texture Scaling: true ; FPS Limit: Unlimited !
Audio: XAudio2
No manual LLE used.
The game starts and maybe can be play with a powerful computer (not mine at all >_<). But where is a lot off visual bugs, and sometimes (essentialy with OpenGL) the game freeze or crash.
Maybe a video is always better for enderstand so I make a small capture: (There is no sound because of a bug during my capture)
https://youtu.be/ZKvzQnETkkQ
If you have more questions, just ask !
I report my little (and laborious) test on Dead or Alive 5. This is my first post so I do my best !
But first there is my configuration:
Config:
OS: Windows 10 - 64bits
CPU: Intel Core i5-4460 @ 3.20GHz
GPU: Nvidia Geforce GTX 980 - 4Go
RAM: 4Go
Emulator:
ver: rpcs3-v0.0.4-2018-02-16-877b296f_win64
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Render: OpenGL (Working too slow, have many bugs), Vulkan (Working faster and with less bugs), DX12 (unworking)
Res: 1280x720
Anisotropic filter: none ; VSync: none ; Use GPU Texture Scaling: true ; FPS Limit: Unlimited !
Audio: XAudio2
No manual LLE used.
The game starts and maybe can be play with a powerful computer (not mine at all >_<). But where is a lot off visual bugs, and sometimes (essentialy with OpenGL) the game freeze or crash.
Maybe a video is always better for enderstand so I make a small capture: (There is no sound because of a bug during my capture)
https://youtu.be/ZKvzQnETkkQ
If you have more questions, just ask !
This post was last modified: 02-20-2018, 06:52 PM by Masstock.