Hello There, Guest! Register

Dead or Alive 5 [BLES01623]
Hi people !

I report my little (and laborious) test on Dead or Alive 5. This is my first post so I do my best !
But first there is my configuration:

OS: Windows 10 - 64bits
CPU: Intel Core i5-4460 @ 3.20GHz
GPU: Nvidia Geforce GTX 980 - 4Go
RAM: 4Go

ver: rpcs3-v0.0.4-2018-02-16-877b296f_win64
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Render: OpenGL (Working too slow, have many bugs), Vulkan (Working faster and with less bugs), DX12 (unworking)
Res: 1280x720
Anisotropic filter: none ; VSync: none ; Use GPU Texture Scaling: true ; FPS Limit: Unlimited !
Audio: XAudio2

No manual LLE used.

The game starts and maybe can be play with a powerful computer (not mine at all >_<). But where is a lot off visual bugs, and sometimes (essentialy with OpenGL) the game freeze or crash.

Maybe a video is always better for enderstand so I make a small capture: (There is no sound because of a bug during my capture)


If you have more questions, just ask !

Attached Files Thumbnail(s)

.7z   RPCS3 - Dead or Alive [BLES01623] - Logs & images.7z (Size: 3.82 MB / Downloads: 5)

Forum Jump:

Users browsing this thread: 1 Guest(s)