GrantKaneinFamous [BCES00609]
Started by GrantKane

6 posts in this topic
RPCS3 Tester

2,667 posts 1,776 threads Joined: Aug 2017
08-23-2017, 01:48 AM -
RPCS3 v0.0.3-3-c7c0139 Alpha
The game freezes when loading.
[Image: Uvqpeaa.png]
[Image: 7Yemzt2.png]

Attached Files
.7z   RPCS3.7z (Size: 37.76 KB / Downloads: 30)

1 posts 0 threads Joined: Oct 2017
10-03-2017, 12:40 PM -
will this game ever be payable on this rpcs3?
RPCS3 Tester

2,667 posts 1,776 threads Joined: Aug 2017
10-03-2017, 02:14 PM -
(10-03-2017, 12:40 PM)sage250 Wrote: will this game ever be payable on this rpcs3?

It's already payable, you can pay for it here, on Amazon or eBay.

1,932 posts 79 threads Joined: Aug 2017
01-14-2018, 06:07 AM -
Ingame as of with RPCS3 v0.0.4-6314-2053de088 Alpha

5 posts 0 threads Joined: May 2019
06-08-2019, 03:59 PM -
Version: 0.0.6-8194-1dedeb37
Framerate is around 10-18 fps, but also drops to less than 1 fps when something (cars) explode.
Lighting is missing, "Write Color Buffers" doesn't help either.

CPU: R5 1600
GPU: RX480
RAM: 8GB-3000

Attached Files
.gz   RPCS3.log.gz (Size: 249 KB / Downloads: 3)

2 posts 0 threads Joined: Jul 2019
07-06-2019, 11:20 PM -
Version: 0.0.6-8329-ad10eb39

CPU: R5 1600
GPU: RX580 8gb

Seeing that post above compared to what I have now shows a pretty significant improvement in overall performance (Although maybe its hardware) I went back to playing this on my PS3 to see how it compares, and I have to say in some parts it isn't far off at all. I took it a bit further (To the end of first glimpse) and a couple things did stand out.
-Framerate is definitely improved, no longer seeing a drop whenever a car explodes.
-Still some lighting/graphical issues (No shadow of man in the garage when you first get control, heat haze from fires not rendering correctly, strange lighting on characters and a buggy texture on the floor on Zeke's roof.Have tried w/ & w/out white colour buffers, no change.)
-Obvious audio stuttering, although it only seems to occur when either at low fps or a very loud sound is playing (i:e, exploding car)
-A couple of audio overlaps/dialogue skips (One when being asked to charge batteries, the other skipping a line in the karma decision about the food)

Couple other things seemingly unrelated, on 2 playthroughs of this I have had at least one wave of reapers disappear (You can see in the video, the 3rd wave that comes from the left vanishes) And I have also had the Trish model disappear in the cutscene that plays after choosing an option in the karmic decision.

Emulator settings are here:

Video of gameplay is here:

**EDIT** for some reason it wasn't letting me add the log as an attachment, have a google drive link instead
This post was last modified: 07-08-2019, 09:06 PM by n0body_.

7 posts 0 threads Joined: Jan 2019
10-20-2019, 03:29 PM -
RPCS3 v0.0.7-8942-996534c5
Did a full playthrough of the main story and most of the side missions. The only major issue is performance (10-20fps in Core i5 7300HQ) and thus very choppy audio.
This post was last modified: 10-20-2019, 03:31 PM by kay1.

Attached Files
.gz   RPCS3.log.gz (Size: 374.38 KB / Downloads: 2)

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