007 Legends [BLUS30983]
Started by GrantKane




7 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
06-06-2017, 11:47 PM -
#1
RPCS3 v0.0.2-6-8e64e9d Alpha
Quote:·F 0:00:08.045155 {PPU[0x1000000] Thread (main_thread) [0x00769190]} MEM: Access violation reading location 0x0
QOTSANINSOADKORN
Member


0
107 posts 22 threads Joined: Oct 2017
10-23-2017, 02:05 PM -
#2
Please move to LOADABLE...

RPCS3 v0.0.3-3-8fc9862 Alpha | HEAD
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX

   

LOG: 
.rar   007 LEGENDS - RPCS3.rar (Size: 53.43 KB / Downloads: 51)
This post was last modified: 11-14-2017, 01:23 AM by QOTSANINSOADKORN.
QOTSANINSOADKORN
Member


0
107 posts 22 threads Joined: Oct 2017
03-25-2018, 06:22 AM -
#3
RPCS3 v0.0.5-6573-c5caaa921 Alpha | HEAD

BLUS30983 - [007 Legends]

Please MOVE To IN-GAME

   
   
    Smile

LOG:

.rar   007 Legends - InGame - Log RPCS3.rar (Size: 609 KB / Downloads: 36)
This post was last modified: 03-25-2018, 06:27 AM by QOTSANINSOADKORN.
cleverest
Member


0
98 posts 1 threads Joined: Jun 2018
01-19-2021, 01:12 AM -
#4
Game loads, but annoyingly goes white while in the level if turning to look at certain angles, and eventually becomes a 100% grey or white screen while you play...still only IN GAME.

Stock settings with 0.0.14.11589 Alpha
PPU: LLVM
SPU: ASMJIT

Does anyone have a better working setting? I lack the time to test and document this more.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
06-09-2022, 09:47 PM -
#5
Set Zcull to precise on gpu tab to fix white/grey screen issue. (Its on by default)
Davometric
Member


0
1 posts 0 threads Joined: Jan 2023
01-25-2023, 10:19 AM -
#6
(06-09-2022, 09:47 PM)Asinine Wrote: Set Zcull to precise on gpu tab to fix white/grey screen issue. (Its on by default)

Nope, still goes randomly grey. Im running the latest build of rpcs3 0.026-14604. This game is unplayable now. Regressed. I used to be able to play this by changing the interpreter back and fourth from ASMJIT to LLVM, but now no matter what settings I try, still the screen will go grey before I can make it to another checkpoint. Tried all the wiki settings too. Same thing. Goldeneye reloaded works flawless and I thought they had the same engine?
quick.sliver1
Member


0
148 posts 5 threads Joined: Mar 2020
07-14-2023, 06:39 AM -
#7
- SYS: RPCS3 v0.0.28-15353-a828c214 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90

 
Playable
Beaten the game from start to finish.  FPS is stable.  Graphic/Cutscenes are well-rendered.   Sound/Effects are clearly working.

# Gameplay FPS = (59~60)
# Cutscenes stable (59~60)
# Default setting [Res. Scale= 300% Fullscreen 4K]


Attached Files Thumbnail(s)
                       
       

.7z   RPCS3+TTY.7z (Size: 5.25 MB / Downloads: 27)
quick.sliver1
Member


0
148 posts 5 threads Joined: Mar 2020
06-05-2024, 10:04 PM -
#8
- SYS: RPCS3 v0.0.32-16559-d9ec33f5 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 551.61.0.0
- SYS: Firmware version: 4.91

 
Playable
Updating post (7).  Gameplay FPS is Stable.  Graphics/Cutscenes are well-rendered.  Sound/Effects are clearly working.

Showcase Video 
Watch Here (Inc. VB = 120Hz)


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