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Full Version: 007 Legends [BLUS30983]
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RPCS3 v0.0.2-6-8e64e9d Alpha
Quote:·F 0:00:08.045155 {PPU[0x1000000] Thread (main_thread) [0x00769190]} MEM: Access violation reading location 0x0
Please move to LOADABLE...

RPCS3 v0.0.3-3-8fc9862 Alpha | HEAD
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX

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LOG: [attachment=2009]
RPCS3 v0.0.5-6573-c5caaa921 Alpha | HEAD

BLUS30983 - [007 Legends]

Please MOVE To IN-GAME

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[attachment=5807] Smile

LOG:
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Game loads, but annoyingly goes white while in the level if turning to look at certain angles, and eventually becomes a 100% grey or white screen while you play...still only IN GAME.

Stock settings with 0.0.14.11589 Alpha
PPU: LLVM
SPU: ASMJIT

Does anyone have a better working setting? I lack the time to test and document this more.
Set Zcull to precise on gpu tab to fix white/grey screen issue. (Its on by default)
(06-09-2022, 09:47 PM)Asinine Wrote: [ -> ]Set Zcull to precise on gpu tab to fix white/grey screen issue. (Its on by default)

Nope, still goes randomly grey. Im running the latest build of rpcs3 0.026-14604. This game is unplayable now. Regressed. I used to be able to play this by changing the interpreter back and fourth from ASMJIT to LLVM, but now no matter what settings I try, still the screen will go grey before I can make it to another checkpoint. Tried all the wiki settings too. Same thing. Goldeneye reloaded works flawless and I thought they had the same engine?
- SYS: RPCS3 v0.0.28-15353-a828c214 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90

 
Playable
Beaten the game from start to finish.  FPS is stable.  Graphic/Cutscenes are well-rendered.   Sound/Effects are clearly working.

# Gameplay FPS = (59~60)
# Cutscenes stable (59~60)
# Default setting [Res. Scale= 300% Fullscreen 4K]