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Ratchet & Clank 2 [NPEA00386]
#1
Tested in 14f02b2.

Core

PPU: Interpreter (fast)
SPU: Interpreter (precise)

LLE Modules
Automatic

Graphics

- OpenGL
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#2
With rpcs3-v0.0.4-2017-12-01-3fbc960c_win64, goes ingame with flickering textures.

PD: Move this thread to Ingame.


Attached Files Thumbnail(s)
           

.gz   Log RC2 1-12-17 GL.gz (Size: 1.3 MB / Downloads: 14)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#3
Version : 0.0.5-6544-f66d5adf5 Alpha

PPU: LLVM

SPU: ASMJIT

Additional Settings: 3 out of 4 boxes ticked

Renderer: Vulkan

Graphics Device: GTX 1070

Anisotropic Filter & Frame limit: Auto

Default Resolution: 1920x1080

Using GPU Texture Scaling

The game goes pretty fine. Some sounds don't appear (like the titanium bolt final notes) and whenever you are looking down or in a closed place, the game goes to the max frame rate. The shadows are always squares and won't appear always.

https://youtu.be/KzByHxiz3YM
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