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Tears to Tiara 2: Heir of the Overlord [BLUS31476]
#1
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
White screen only.
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#2
Has sdat files. Please retest with latest master.
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#3
RPCS3 v0.0.2-3-cdc49d1 Alpha
Quote:·E 0:00:56.472371 {PPU[0x1000028] Thread (Load Thread) [0x001c7c20]} cellSysutil: System data does not exist.
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#4
This game does not work at all with Vulkan.
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#5
Alright, this game makes it to the menu now. As some on discord may have seen my mental breakdown, getting anything to behave the same way two launches in a row is a bloody nightmare. Basically, you can choose to install game data. After some shenanigans, this worked, and it goes in game. Some audio plays, and occasionally a voice line and a text box appear(cannot get it to do so on request, sadly).

Also, on at least one occasion, it exited with a process finished after an unknown syscall. I do not have that log.

Only works in OGL.

Edit: Can confirm, goes in game on master, though it's slow and will lock up after a few seconds. Using GCM build allows it to not do that last bit, which confirmed the audio and voices it was playing is actually as intended.

Edit2: Added a 2nd log where the game closed itself after about 2 minutes.
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#6
I tested it on rpcs3-v0.0.3-2017-08-04-68403b70_win64 build, and game goes ingame. Have some graphic bugs, bad objects layers for example fire in background is on face o character. There is a weird circle in the middle of screen. Emulator randomly closes game window it may by after 20 minutes or even 40 minutes of play.

Settings:
PPU: recompiler
SPU: recompiler ASMJIT
frame limit: Auto
Vulcan
every video options off
it stacks with Strict rendering mode after loading.

Log (game opened about 5 times):
https://mega.nz/#!hYsEELBR!ynPYMPEaMZBdG...HKZYCDCQy0
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#7
rpcs3-v0.0.3-2017-10-16-5146f3ec_win64

hmm i cant seem to boot it and is stuck at white screen
Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan
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#8
HI new update ^^
rpcs3-v0.0.4-2018-01-16-d6c4d8ee_win64
i played like 4 hour no crash ^^

Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan pefect 30 fps no drop at all !
opengl 5 fps bug with many visuel bug .
audio perfect work !

**Only bug text on field fight**
can be fix with Stric Rendering mode But cause freeze every 5 sec..need restard

[Image: GhUIwTP.jpg]
[Image: fn4jiRH.jpg]
[Image: w5WZUh1.jpg]
[Image: JxxBK95.jpg]
[Image: pAolT8P.jpg]
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#9
(01-17-2018, 12:41 AM)1vierock Wrote: HI new update ^^
rpcs3-v0.0.4-2018-01-16-d6c4d8ee_win64
i played like 4 hour no crash ^^

Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan pefect 30 fps no drop at all !
opengl 5 fps bug with many visuel bug .
audio perfect work !

**Only bug text on field fight**
can be fix with Stric Rendering mode But cause freeze every 5 sec..need restard

[Image: GhUIwTP.jpg]
[Image: fn4jiRH.jpg]
[Image: w5WZUh1.jpg]
[Image: JxxBK95.jpg]
[Image: pAolT8P.jpg]

Using the same build I get this error...
F {PPU[0x100000f] Thread (PNG Decode Thread) [0x00d3e9e0]} MEM: Access violation writing location 0xd0048f90
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#10
lle png dec maybe
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