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Full Version: Tears to Tiara 2: Heir of the Overlord [BLUS31476]
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RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
White screen only.
Has sdat files. Please retest with latest master.
RPCS3 v0.0.2-3-cdc49d1 Alpha
Quote:·E 0:00:56.472371 {PPU[0x1000028] Thread (Load Thread) [0x001c7c20]} cellSysutil: System data does not exist.
This game does not work at all with Vulkan.
Alright, this game makes it to the menu now. As some on discord may have seen my mental breakdown, getting anything to behave the same way two launches in a row is a bloody nightmare. Basically, you can choose to install game data. After some shenanigans, this worked, and it goes in game. Some audio plays, and occasionally a voice line and a text box appear(cannot get it to do so on request, sadly).

Also, on at least one occasion, it exited with a process finished after an unknown syscall. I do not have that log.

Only works in OGL.

Edit: Can confirm, goes in game on master, though it's slow and will lock up after a few seconds. Using GCM build allows it to not do that last bit, which confirmed the audio and voices it was playing is actually as intended.

Edit2: Added a 2nd log where the game closed itself after about 2 minutes.

bjakja

I tested it on rpcs3-v0.0.3-2017-08-04-68403b70_win64 build, and game goes ingame. Have some graphic bugs, bad objects layers for example fire in background is on face o character. There is a weird circle in the middle of screen. Emulator randomly closes game window it may by after 20 minutes or even 40 minutes of play.

Settings:
PPU: recompiler
SPU: recompiler ASMJIT
frame limit: Auto
Vulcan
every video options off
it stacks with Strict rendering mode after loading.

Log (game opened about 5 times):
https://mega.nz/#!hYsEELBR!ynPYMPEaMZBdG...HKZYCDCQy0
rpcs3-v0.0.3-2017-10-16-5146f3ec_win64

hmm i cant seem to boot it and is stuck at white screen
Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan
HI new update ^^
rpcs3-v0.0.4-2018-01-16-d6c4d8ee_win64
i played like 4 hour no crash ^^

Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan pefect 30 fps no drop at all !
opengl 5 fps bug with many visuel bug .
audio perfect work !

**Only bug text on field fight**
can be fix with Stric Rendering mode But cause freeze every 5 sec..need restard

[Image: GhUIwTP.jpg]
[Image: fn4jiRH.jpg]
[Image: w5WZUh1.jpg]
[Image: JxxBK95.jpg]
[Image: pAolT8P.jpg]
(01-17-2018, 12:41 AM)1vierock Wrote: [ -> ]HI new update ^^
rpcs3-v0.0.4-2018-01-16-d6c4d8ee_win64
i played like 4 hour no crash ^^

Settings:
PPU: recompiler
SPU: recompiler
frame limit: Auto
Vulcan pefect 30 fps no drop at all !
opengl 5 fps bug with many visuel bug .
audio perfect work !

**Only bug text on field fight**
can be fix with Stric Rendering mode But cause freeze every 5 sec..need restard

[Image: GhUIwTP.jpg]
[Image: fn4jiRH.jpg]
[Image: w5WZUh1.jpg]
[Image: JxxBK95.jpg]
[Image: pAolT8P.jpg]

Using the same build I get this error...
F {PPU[0x100000f] Thread (PNG Decode Thread) [0x00d3e9e0]} MEM: Access violation writing location 0xd0048f90
lle png dec maybe
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