GrantKaneFallout 3 [BLES00400]
Started by GrantKane




6 posts in this topic
GrantKane
RPCS3 Tester


0
2,668 posts 1,776 threads Joined: Aug 2017
03-01-2017, 05:36 PM -
#1
RPCS3 v0.0.1-3-01ef9ec Pre-Alpha
Quote:·F 0:00:07.012338 {PPU[0x1000000] Thread (main_thread) [0x0086ffdc]} struct vm::access_violation thrown: Access violation writing address 0x40000000
Blast Processing
Member


1
111 posts 21 threads Joined: Aug 2017
03-23-2017, 07:27 PM -
#2
Don't change this to in-game yet, using a hacked build. Just wanted to show off what it looks like in the emulator.


Ani
Administrator
*******


10
3,425 posts 94 threads Joined: Aug 2017
03-23-2017, 10:31 PM -
#3
Just a reminder we don't take results from hacked builds unless the hack is something that is not intrusive and can easily be properly fixed. One has to list the used hacks for those to be checked and taken or not in account
ssshadow
Administrator
*******


4
2,490 posts 63 threads Joined: Aug 2017
03-25-2017, 04:34 PM -
#4
Depends. Who hacked what? If it is WIP stuff by say kd-11 it's ok I think.

If it is someone just removing exceptions and hoping for the best however...
GrantKane
RPCS3 Tester


0
2,668 posts 1,776 threads Joined: Aug 2017
11-20-2017, 01:15 AM -
#5
RPCS3 v0.0.4-6095-222c0e0f Alpha | HEAD
Quote:·F 0:12:36.692132 {PPU[0x1000005] Thread (Miles Thread) [0x010aaa50]} class std::runtime_error thrown: Unregistered PPU function
[Image: toeEtuc.png]


Attached Files
.7z   RPCS3.7z (Size: 168.21 KB / Downloads: 0)
digitaldude
RPCS3 Tester


0
2,703 posts 529 threads Joined: Aug 2017
11-20-2017, 08:06 AM -
#6
Try using ppu fast instead of llvm, it doesnt go ingame with llvm.
GrantKane
RPCS3 Tester


0
2,668 posts 1,776 threads Joined: Aug 2017
11-20-2017, 10:19 PM -
#7
RPCS3 v0.0.4-6107-380f90b0 Alpha | HEAD
Ingame with PPU fast.
[Image: AwQLerN.jpg]
[Image: eImMZnz.jpg]


Attached Files
.7z   RPCS3.7z (Size: 1.18 MB / Downloads: 2)


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