RPCS3 v0.0.1-3-01ef9ec Pre-Alpha
Quote:·F 0:00:07.012338 {PPU[0x1000000] Thread (main_thread) [0x0086ffdc]} struct vm::access_violation thrown: Access violation writing address 0x40000000
Don't change this to in-game yet, using a hacked build. Just wanted to show off what it looks like in the emulator.
Just a reminder we don't take results from hacked builds unless the hack is something that is not intrusive and can easily be properly fixed. One has to list the used hacks for those to be checked and taken or not in account
Depends. Who hacked what? If it is WIP stuff by say kd-11 it's ok I think.
If it is someone just removing exceptions and hoping for the best however...
RPCS3 v0.0.4-6095-222c0e0f Alpha | HEAD
Quote:·F 0:12:36.692132 {PPU[0x1000005] Thread (Miles Thread) [0x010aaa50]} class std::runtime_error thrown: Unregistered PPU function
Try using ppu fast instead of llvm, it doesnt go ingame with llvm.
RPCS3 v0.0.4-6107-380f90b0 Alpha | HEAD
Ingame with PPU fast.