digitaldudeResident Evil 0 [NPEB02226]
Started by digitaldude




5 posts in this topic
digitaldude
RPCS3 Tester


1
2,851 posts 553 threads Joined: Aug 2017
02-21-2017, 05:56 PM -
#1
rpcs3-v0.0.1-2017-02-21-39e58f5f_win64
AAKH1361
Member


0
295 posts 122 threads Joined: Aug 2017
03-12-2017, 12:55 PM -
#2
RPCS3 v0.0.2-5-bd2e1a6
intro
freze

game have sound and go to ingame whit vulkan and dx12 but screen is black in intro and ingame
AAKH1361
Member


0
295 posts 122 threads Joined: Aug 2017
03-13-2017, 05:48 PM -
#3
RPCS3 v0.0.2-13-d663127 Alpha

show ingame opengl
Omsier
Member


0
8 posts 3 threads Joined: Apr 2018
04-13-2019, 03:28 PM -
#4
Ingame > Playable (not sure if it's because lastest master)
Default settings, VSync (otherwise issue with faster audio), 2 Prefered SPU Threads.
Tested on 0.0.6-7972 with i5-7300HQ (4c4t)
Probably 30fps for all time. Framedrops during compiling shaders on completely new areas.
60FPS patch, maybe?

[Image: Resident_Evil_0.png]
[Image: Resident_Evil_0-1.png?width=1140&height=670]
This post was last modified: 04-13-2019, 03:34 PM by Omsier.


Attached Files
.gz   RPCS3.log.gz (Size: 3.44 MB / Downloads: 8)
Omsier
Member


0
8 posts 3 threads Joined: Apr 2018
05-04-2019, 08:20 PM -
#5
RPCS3 v0.0.6-8063-a703460f Alpha | HEAD | FW 4.84 | Windows 10 1809
Intel Core i5-7300HQ | 4 Threads | 7.87 GiB RAM | AVX+
GPU: GeForce GTX 1050 (430.39)[/font][/color]
Default settings, Vulkan, VSync (otherwise issue with faster audio), 2 Prefered SPU Threads.
[Image: RE0.png][Image: RE0-2.png][Image: RE0-1.png][Image: RE0-3.png][Image: RE0-4.png]
This post was last modified: 05-04-2019, 08:23 PM by Omsier.


Attached Files
.gz   RPCS3.log.gz (Size: 326.39 KB / Downloads: 12)
RPCS3_FAN
Member


0
42 posts 9 threads Joined: Dec 2017
05-01-2020, 12:24 PM -
#6
Playable? not completely. If Sound breaks the game will follow and you have to restart. All unsaved parts are gone. Either the game stops if you load (display stays black) or it will not react on any button except pause button.

Quote:The Virtual Game Station itself infringes no copyright. Bearing in mind the goals of the copyright law, "to stimulate artistic creativity for the general public good," Sony, 464 U.S. at 432 (internal quotation marks omitted), we conclude that there is a legitimate public interest in the publication of Connectix's software,
SONY COMPUTER ENTERTAINMENT v. CONNECTIX CORP., 203 F.3d 596 (9th Cir. 2000)


Forum Jump:


Users browsing this thread: 1 Guest(s)