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Kane & Lynch: Dead Men [BLES00167]
#1
RPCS3 v0.0.1-4-47fdaf6 Pre-Alpha
Quote:·F {PPU[0x1000000] Thread (main_thread) [0x00bcb764]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x202029c0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:551)
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#2
Please retest with latest master
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#3
rpcs3-v0.0.1-2017-02-26-dbe24fc1_win64

Goes ingame for 2 seconds before freezing.
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#4
Moving to intro
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#5
Goes ingame now.
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#6
Just a quick video of how the game performs in-game.


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#7
Playable now or not?
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#8
The demo versions have been playable for months need to retest this version probably playable.
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#9
Please, re-test this game. I hate PC version because GFWL and Save Game problem.
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#10
RPCS3 v0.0.5-6696-dca6f1f86 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Playable. Considering the demo is playable, I didn't play this quite as long due to demo being playable but I still finished the breakout and bank heist chapters without issue. (~45 minutes taking it slowish)
On default GPU settings enemy shadows are aren't shaped properly but I didn't check to see if anything fixed it, probably either WCB or SRM would but it was relatively minor in most cases.


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