Super Robot Taisen OG Saga - Masou Kishin III - Pride of Justice [BLJS10223]
Started by onelight




14 posts in this topic
onelight
Unregistered


 
02-08-2017, 06:13 PM -
#1
Using rpcs3-v0.0.1-2017-02-08-23b96717_win64
decrypt all SDAT file

Load libraries:
- libadec.sprx.elf
- libat3dec.sprx.elf
- libatrac3plus.sprx.elf
- libatxdec.sprx.elf
- libdmux.sprx.elf
- libdmuxpamf.sprx.elf
- libfs.sprx.elf
- libl10n.sprx.elf
- libpamf.sprx.elf
- libpngdec.sprx.elf
- libresc.sprx.elf
- librtc.sprx.elf
- libsail.sprx.elf
- libspurs_jq.sprx.elf
- libsre.sprx.elf




cjr1982
Unregistered


 
02-09-2017, 06:38 PM -
#2
I will try this game. thank you.
clound888
Unregistered


 
05-04-2017, 05:32 AM -
#3
Hi onelight,

Can you send me decrypt all SDAT file ,thank you so much ,this is may email address : removed
Ani
Administrator
*******


16
4,387 posts 106 threads Joined: Aug 2017
05-04-2017, 01:12 PM -
#4
(05-04-2017, 05:32 AM)clound888 Wrote: Hi onelight,

Can you send me decrypt all SDAT file ,thank you so much ,this is may email address : removed

You don't need them anymore, RPCS3 automatically decrypts sdats on the fly. Asking for game files is not allowed
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
05-05-2017, 05:41 PM -
#5
Thread's name should be Super Robot Taisen OG Saga - Masou Kishin III - Pride of Justice [BLJS10223].
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
davidlong
Unregistered


 
07-28-2017, 12:38 PM -
#6
hi, i have tried to play this game, it's really good but when i use ultimate skills, the game hangs with errors

"Mem: Access violation reading location 0x1bc"

Please help !!!
Ani
Administrator
*******


16
4,387 posts 106 threads Joined: Aug 2017
07-28-2017, 03:50 PM -
#7
(07-28-2017, 12:38 PM)davidlong Wrote: hi, i have tried to play this game, it's really good but when i use ultimate skills, the game hangs with errors

"Mem: Access violation reading location 0x1bc"

Please help !!!

https://github.com/RPCS3/rpcs3/wiki/How-...or-Support

---

Someone has to test this game more thoroughly though, initial testing doesn't seem to suffice
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
chjr1982
Member


0
14 posts 0 threads Joined: Sep 2017
11-17-2017, 03:45 PM -
#8
Can you fix it ?
scribam
Member


0
21 posts 1 threads Joined: Feb 2018
03-20-2018, 07:23 PM -
#9
RPCS3 v0.0.5-6550-252ddf808

Loadable

Code:
·F 0:00:22.923387 {PPU[0x1000017] Thread (playStartThread) [0x0066a168]} MEM: Access violation writing location 0xd0080f80


Attached Files
.gz   RPCS3.log.gz (Size: 79.74 KB / Downloads: 20)
Kain
Member


0
3 posts 1 threads Joined: May 2021
05-09-2021, 01:29 AM -
#10
(07-28-2017, 03:50 PM)Ani Wrote:
(07-28-2017, 12:38 PM)davidlong Wrote: hi, i have tried to play this game, it's really good but when i use ultimate skills, the game hangs with errors

"Mem: Access violation reading location 0x1bc"

Please help !!!

https://github.com/RPCS3/rpcs3/wiki/How-...or-Support

---

Someone has to test this game more thoroughly though, initial testing doesn't seem to suffice

The problem still exists.
But I want to say is last year I somehow solved the problem by changing the libraries setting. (can load the cut scene but extremely slow, but I can say still working)
But when I want to play it again today, RPCS3 updated so much and the setting disappeared and I can't make it again.
To explain why ultimate move will have a problem but normal move did not, because ultimate move is actually playing of animation scene, but normal move seems like movement of real time 3D models.
Actually for Masou Kishin 2 which is on PSP, similar problem exists in ultimate move when playing with emulator.
And I tried to enable "libsail.sprx", the game did not crash at the beginning of battle scene, but after dialogue of character, the attack scene did not loaded.
(Normal flow of battle scene: dialogue of character>attack scene)

Do it make any hint to solve it? Confused
Definitely have a solution by changing libraries setting as I did success before.


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