Air Conflicts: Pacific Carriers Demo [NPEB90469]
Started by AAKH1361




3 posts in this topic
AAKH1361
Member


0
295 posts 122 threads Joined: Aug 2017
02-07-2017, 12:07 PM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: Null

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
digitaldude
RPCS3 Tester


3
3,026 posts 558 threads Joined: Aug 2017
07-11-2017, 12:53 PM -
#2
rpcs3-v0.0.2-2017-07-08-a56c523e_win64

Ingame, almost all levels work and are playable but one level needs opengl and write color buffer on for some reason which drastically lowers the fps. Title should say demo btw.
Ani
Administrator
*******


14
3,949 posts 96 threads Joined: Aug 2017
07-23-2017, 02:31 PM -
#3
I'm pretty sure all PSN games that have a 9 as 5th caracter in the Game ID are Demos. Corrected Title.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Deminating
RPCS3 Tester


1
388 posts 105 threads Joined: Mar 2018
04-10-2018, 11:41 PM -
#4
RPCS3 v0.0.5-6649-7303f04bc Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX

Playable.
This has probably been playable for a very long time, but here's the report.
Generally perfect, first mission of Japan's campaign is bit lower on the framerate, but still good.
This post was last modified: 04-10-2018, 11:43 PM by Deminating.


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.7z   RPCS3.7z (Size: 1.48 MB / Downloads: 3)


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