RPCS3 Forums
Air Conflicts: Pacific Carriers Demo [NPEB90469] - Printable Version

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+--- Thread: Air Conflicts: Pacific Carriers Demo [NPEB90469] (/thread-177870.html)



RE: Air Conflicts: Pacific Carriers Demo [NPEB90469] - AAKH1361 - 02-07-2017

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: Null

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)



RE: Air Conflicts: Pacific Carriers Demo [NPEB90469] - digitaldude - 07-11-2017

rpcs3-v0.0.2-2017-07-08-a56c523e_win64

Ingame, almost all levels work and are playable but one level needs opengl and write color buffer on for some reason which drastically lowers the fps. Title should say demo btw.



RE: Air Conflicts: Pacific Carriers Demo [NPEB90469] - Ani - 07-23-2017

I'm pretty sure all PSN games that have a 9 as 5th caracter in the Game ID are Demos. Corrected Title.



RE: Air Conflicts: Pacific Carriers Demo [NPEB90469] - Deminating - 04-10-2018

RPCS3 v0.0.5-6649-7303f04bc Alpha | HEAD

Intel® Core™ i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX

Playable.
This has probably been playable for a very long time, but here's the report.
Generally perfect, first mission of Japan's campaign is bit lower on the framerate, but still good.