digitaldudeGodzilla [BLES02164]
Started by digitaldude




3 posts in this topic
digitaldude
RPCS3 Tester


1
2,745 posts 540 threads Joined: Aug 2017
02-02-2017, 06:13 PM -
#1
rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64

Nothing.
Asinine
Moderator
*****


3
1,966 posts 79 threads Joined: Aug 2017
03-01-2018, 11:45 AM -
#2
Ingame as of scribams recent changes, https://forums.rpcs3.net/thread-187800-p...#pid295770
RPCS3 v0.0.5-6486-7c6c33eef Alpha
UaQ - lover
Member


0
494 posts 46 threads Joined: Nov 2018
04-15-2019, 07:20 AM -
#3
RPCS3 v0.0.6-7981-f9957711 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX

! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti

stats: playable

and it's stable 30fps in game

and never goes blew 29fps


[Image: attachment.php?aid=13842]

Gameplay with fps Vulkan 17min

https://drive.google.com/file/d/1vG0Kx6T...sp=sharing

log file in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 GODZILLA [BLES02164].log.gz (Size: 1.48 MB / Downloads: 35)
soon
Asinine
Moderator
*****


3
1,966 posts 79 threads Joined: Aug 2017
04-28-2021, 03:14 PM -
#4
"never goes blew 29fps"
Your footage shows 12fps at 14:20 on a 8700k.

Moving back to ingame until this can be confirmed as actually playable. Have also received some reports that stability is not the best so will need someone to test for a decent period for stability.
RPCS3 v0.0.15-12165-1d9dd8d2 Alpha

Weirdly though, the video that UAQ uploaded for the PSN version looks much better performance wise, so won't move that back to ingame until I discuss further with some people
This post was last modified: 04-28-2021, 03:22 PM by Asinine.


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