Guys this game can be finish? i want play in this game but emulator do so much shader cache when i just punch enemy. This can be fixed? i try use mega parameter its help but fps drops too. Its not compatible issue or i can fix it myself?.
RPCS3 version : 0.0.8-9456-92466165 Alpha
LLVM Compiler & LLVM Recompiler ( Seems to crash at startup with ASMJIT )
Renderer : Vulkan ( Seems to work best. )
Write color buffers must be enabled otherwise the game won't render lighting result in complete darkness in game.
Played an entire hour without any crash, performance stays in the constant 30 fps even with a high number of enemies as seen in screenshot 3, except when killing a high number of enemies at once ( Killing 30 enemies at once dropped my framerate to 15fps until they died, may not happen with the violence option at lowest. )
Game has an issue rendering lighting and shadows, white reflection on characters and shadows look like broken square boxes.
PC Specs : Ryzen 7 1700 & GTX 2070 Super