Metal Gear Online [NPEB90122]
Started by AAKH1361




7 posts in this topic
AAKH1361
Member


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294 posts 122 threads Joined: Aug 2017
01-28-2017, 03:14 AM -
#1
Why Show Me Error ? file is intact

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2


Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libsre.prx


PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-16-2017, 01:00 AM -
#2
Move To Intro Smile

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libl10n.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)

Quote:F {SPU[0x2000002] Thread (MGS4_MAINCellSpursKernel2)} class std::runtime_error thrown: Unknown/illegal channel (ch=16 [$MFC_LSA], value=0x43e80)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1038)
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-17-2017, 12:13 AM -
#3
Go to Start Screen on New Build
after press start and loading Show Movie emulator is crash and show fatal Error

i don't Select libl10n.prx
if select libl10n.prx rpcs3 is crash first screen in new build
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
05-26-2017, 02:46 PM -
#4
Please retry with automatic loading or liblv2 on latest build
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SmokeScreen
Member


0
2 posts 0 threads Joined: Aug 2018
08-24-2018, 03:58 AM -
#5
HI I got the menu. But really you can go any further on the offical mgo.
What do I post?
I tried posting log and screenshot before but it did not show up
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
08-26-2018, 09:36 PM -
#6
files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.
This post was last modified: 08-26-2018, 09:36 PM by Asinine.
Mageh533
Member


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2 posts 0 threads Joined: Sep 2018
09-11-2018, 03:50 PM -
#7
(08-26-2018, 09:36 PM)Asinine Wrote: files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.

Actually this game i believe it can go ingame. Firstly the game doesnt use psn and the servers were shut down back in 2014, secondly a group of people called "savemgo.com" managed to get it working in cfw ps3´s and now even possible with ofw (without psn). So i believe this game can go ingame just like mgo1 in the ps2 emulator can aswell.
GHzGangster
Member


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1 posts 0 threads Joined: Sep 2018
09-11-2018, 04:20 PM -
#8
(08-26-2018, 09:36 PM)Asinine Wrote: files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.

Yes, it does require PSN, but just for a handful of things. It's easily patched out and isn't really required to play the game.
Still, I don't see much point for anyone to try and get this game working while MGS4 is still moving along.


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