Why Show Me Error ? file is intact
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Move To Intro
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libl10n.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx
PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)
Quote:F {SPU[0x2000002] Thread (MGS4_MAINCellSpursKernel2)} class std::runtime_error thrown: Unknown/illegal channel (ch=16 [$MFC_LSA], value=0x43e80)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1038)
Go to Start Screen on New Build
after press start and loading Show Movie emulator is crash and show fatal Error
i don't Select libl10n.prx
if select libl10n.prx rpcs3 is crash first screen in new build
Please retry with automatic loading or liblv2 on latest build
HI I got the menu. But really you can go any further on the offical mgo.
What do I post?
I tried posting log and screenshot before but it did not show up
files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.
(08-26-2018, 09:36 PM)Asinine Wrote: [ -> ]files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.
Actually this game i believe it can go ingame. Firstly the game doesnt use psn and the servers were shut down back in 2014, secondly a group of people called "savemgo.com" managed to get it working in cfw ps3´s and now even possible with ofw (without psn). So i believe this game can go ingame just like mgo1 in the ps2 emulator can aswell.
(08-26-2018, 09:36 PM)Asinine Wrote: [ -> ]files for new users need to be approved before they can show up, but moderators can see them and approve them. Just do the same again.
Although, not much point for this game since it's still "intro" and will likely never go ingame as it probably requires PSN connection to do anything.
Yes, it does require PSN, but just for a handful of things. It's easily patched out and isn't really required to play the game.
Still, I don't see much point for anyone to try and get this game working while MGS4 is still moving along.