AAKH1361Cuboid [NPEB00072]
Started by AAKH1361




5 posts in this topic
AAKH1361
Member


0
292 posts 121 threads Joined: Aug 2017
01-28-2017, 01:15 AM -
#1
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libfs.prx
- libio.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Ani
Administrator
*******


8
3,087 posts 75 threads Joined: Aug 2017
01-29-2017, 02:06 PM -
#2
What if you load resc and not load fs and io?
AAKH1361
Member


0
292 posts 121 threads Joined: Aug 2017
01-29-2017, 02:14 PM -
#3
result is same

ps : what is relate between resc and fs and io ?
Ani
Administrator
*******


8
3,087 posts 75 threads Joined: Aug 2017
01-29-2017, 02:20 PM -
#4
Resc has no HLE at all so it should be loaded by default alongside sre, spurs_jq and rtc because it won't affect the emulation negatively.
Ani
Administrator
*******


8
3,087 posts 75 threads Joined: Aug 2017
03-04-2017, 12:37 AM -
#5
This one goes ingame. You're ought to decrypt .sdat files when game has them. If you don't decrypt game .sdat then it will almost certainly fail progressing due to that.

Needs NPEB00072\USRDIR\scenes.sdat decrypted
Didn't test much but seems to have some rendering issues on Vulkan (color flickering)

Build: da878c3
LLE: Automatic



Log:
digitaldude
RPCS3 Tester


0
2,676 posts 524 threads Joined: Aug 2017
06-25-2017, 07:53 PM -
#6
rpcs3-v0.0.2-2017-06-24-ca5301ca_win64

Works with LLVM


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