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PixelJunk Shooter 2 [NPEA00181]
#1
Tested on recent master build. Stuck after few intros. Requires libSre, JpgDec and L10n LLE'd.
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#2
Some progress, game pass intro, usual calibration scfreen and few accpettations. Font is corrupted though.

Game crashes at F 0:07:53.228599 {SPU[0x2000001] Thread (qgl_HidefMain_CellSpursKernel1)} class std::runtime_error thrown: Unknown/illegal channel (ch=21 [$MFC_Cmd]) during some music. I resumed but aparently didnt help
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#3
RPCS3 v0.0.4-6344-49e64b9e8 Alpha | HEAD
Ingame.
[Image: NGOLsuG.png]
[Image: 8FG9QoL.png]


Attached Files
.7z   RPCS3.7z (Size: 339.11 KB / Downloads: 2)
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