BlackDaemonFinal Exam [NPUB31258]
Started by BlackDaemon




8 posts in this topic
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-08-2016, 03:41 PM -
#1
Tested on recent master build. With DX12 it stuck on first menu, but goes a bit further with OGL. Unfortunately, has some issues with shaders after loading screen. Requires libSre and cellSail LLE'd.
Code:
E {rsx::thread} Failed to compile shader: 0(68) : error C7554: OpenGL requires sampler variables to be explicitly declared as uniform
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
02-10-2017, 01:11 AM -
#2
Tested on recent master build v0.0.1-1669d0fd (PR #2352). Goes ingame with broken graphics and freezes just after intro skip. 720x480 resolution not helps.
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x480 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

LLE used
Code:
- libac3dec.prx
    - libac3dec2.prx
    - libadec.prx
    - libapostsrc_mini.prx
    - libat3dec.prx
    - libatrac3plus.prx
    - libatxdec.prx
    - libdmux.prx
    - libdmuxpamf.prx
    - libl10n.prx
    - libpamf.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libsail_avi.prx
    - libsail_rec.prx
    - libsjvtd.prx
    - libsmvd2.prx
    - libsmvd4.prx
    - libspurs_jq.prx
    - libsre.prx
digitaldude
RPCS3 Tester


1
2,867 posts 554 threads Joined: Aug 2017
02-22-2017, 01:40 PM -
#3
rpcs3-v0.0.1-2017-02-19-47fdaf69_win64

Goes ingame for a few seconds before freezing.
Ani
Administrator
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3,726 posts 96 threads Joined: Aug 2017
02-22-2017, 11:53 PM -
#4
Duplicated thread.
Merging.
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digitaldude
RPCS3 Tester


1
2,867 posts 554 threads Joined: Aug 2017
12-24-2017, 02:13 PM -
#5
rpcs3-v0.0.4-2017-12-22-8b31a944_win64

Playable.


Attached Files Thumbnail(s)
   

.rar   RPCS3FinalExam.rar (Size: 1.29 MB / Downloads: 2)
Slyponto
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0
83 posts 0 threads Joined: Mar 2018
05-07-2018, 04:43 PM -
#6
(12-24-2017, 02:13 PM)digitaldude Wrote: rpcs3-v0.0.4-2017-12-22-8b31a944_win64

Playable.

playable, but videos play in a very strange way (duplicated video. playing in upper half of screen, side by side).

seems like a quick-fix problem.
This post was last modified: 05-07-2018, 04:44 PM by Slyponto.
Asinine
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1,978 posts 79 threads Joined: Aug 2017
05-07-2018, 06:01 PM -
#7
Try using "Load automatic and manual libraries" then ticking libvdec.sprx from the firmware list.
Slyponto
Member


0
83 posts 0 threads Joined: Mar 2018
05-10-2018, 11:46 PM -
#8
(05-07-2018, 06:01 PM)Asinine Wrote: Try using "Load automatic and manual libraries" then ticking libvdec.sprx from the firmware list.

Oh yes Asinine, this fixed. also remember to disable hook static functions or else you will freeze in loading screen before the eidos splash.

thank you very very much.

at least this works properly now.

luckly blazerush will get fixed soon!
Asinine
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1,978 posts 79 threads Joined: Aug 2017
05-13-2018, 11:58 PM -
#9
Should never be using hook static functions though.


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