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Back to the Future - Episode 1: It's About Time [NPUB30401]
#1
Tested on recent master build. One of SPURS thread crashes on loading screen, if resume it will stuck on blue screen later. Requires libSre LLE'd.
Code:
E {SPU[0x3f] Thread (CellSpursKernel4)[0x1a718]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1418, in function SPUThread::stop_and_signal)
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#2
rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Ingame, can select dialogue options.
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#3
RPCS3 v0.0.4-7714 (49e64b9)
Loads menu, but when you trying to start a new game, it crashes with an error:
F {PPU[0x100000f] Thread (FMOD file thread) [0x0053be68]} MEM: Access violation writing location 0xd0071fd0

.rar   RPCS3.rar (Size: 84.86 KB / Downloads: 8)
(Seriously, fix that error! Many games don't want to work because of it!)
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#4
rpcs3-v0.0.5-7469-98f2967a_win64

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3BacktoTheFuture1.rar (Size: 165.25 KB / Downloads: 1)
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#5
RPCS3 0.0.5-7480-11681f02 Alpha

Ingame, likely playable


Attached Files Thumbnail(s)
               

.gz   RPCS3.log.gz (Size: 144.49 KB / Downloads: 1)
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