RPCS3 Forums

Full Version: Back to the Future - Episode 1: It's About Time [NPUB30401]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Tested on recent master build. One of SPURS thread crashes on loading screen, if resume it will stuck on blue screen later. Requires libSre LLE'd.
E {SPU[0x3f] Thread (CellSpursKernel4)[0x1a718]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1418, in function SPUThread::stop_and_signal)

Ingame, can select dialogue options.
RPCS3 v0.0.4-7714 (49e64b9)
Loads menu, but when you trying to start a new game, it crashes with an error:
F {PPU[0x100000f] Thread (FMOD file thread) [0x0053be68]} MEM: Access violation writing location 0xd0071fd0
(Seriously, fix that error! Many games don't want to work because of it!)

RPCS3 0.0.5-7480-11681f02 Alpha

Ingame, likely playable