Dragon Ball: Raging Blast 2 [NPEB90287]
Started by Yagami Light9




9 posts in this topic
Yagami Light9
Unregistered


 
12-22-2015, 09:01 AM -
#1
[Image: 721c9243.png]

LOG : https://gist.github.com/SakataGintokiYT/...2be31b2d60

LLE:
cellFiber_Library v1.1
cellPngDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
cell_L10N_PRX_MODULE_NAMEv1.1

Settings::
PPU - Interpreter 2
SPU - Interpreter ASMJIT
DX12
1280x720
VSync
XAudio

TTY :
Quote:[CRI ADX] ADX created the thread : name=cri_adxm_vv_proc, id=46(0x2e), priority=100(0x64)
[CRI ADX] ADX created the thread : name=cri_adxm_vsync_proc, id=48(0x30), priority=500(0x1f4)
[CRI ADX] ADX created the thread : name=cri_adxm_fs_proc, id=50(0x32), priority=600(0x258)
[CRI ADX] ADX created the thread : name=cri_adxm_idle_proc, id=52(0x34), priority=1500(0x5dc)
Error :
Quote:E Unknown module 'cellLibprof' in 'cellFiber_Library' library
E Unknown function 'cellUserTraceRegister' (0x80bc88)
E Unknown function 'cellUserTraceUnregister' (0x80bca8)
E Unknown function '0x9FB6228E' (0x80bd48)
E start func found in 'cellPngDec_Library' library (0x858000)
E stop func found in 'cellPngDec_Library' library (0x858028)
E Unknown function '0x3EF17F8C' (0x87670c)
E Unknown module 'cellLibprof' in 'cellSre_Library' library
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008d5900]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
E {PPU Thread[0x1] (main_thread)[0x0080bd88]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
E {PPU Thread[0x1] (main_thread)[0x005eaad0]} cellGcmSys: cellGcmSetVBlankFrequency
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {PPU Thread[0x1] (main_thread)[0x005ea3d0]} cellSysutil: cellSaveDataEnableOverlay(enable=1)
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {rsx::thread} Exception: HRESULT = 0x80070057
(in file Emu\RSX\D3D12\D3D12GSRender.cpp:439, in function D3D12GSRender::flip)
Please report this to the developers.
PIECE
Unregistered


 
07-04-2016, 03:56 PM -
#2
Hi I have downloaded the ps3 Emulator rpcs3 and I want play Dragon Ball Raging Blast 2 but when i boot this Game comes the error :

E {Internal Audio Thread} alBufferData: OpenAL error 0xa002



Can you help me I downloaded and install Openal Programm but the Emulator is not working pls help me my friend Wink

I downloaded the Dragonball Game is this game broken ?

Thanks for your Time

Peace

But Im downloaded this game from other side before I saw this Forum ^^
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
07-04-2016, 04:00 PM -
#3
(07-04-2016, 03:56 PM)PIECE Wrote: Hi I have downloaded the ps3 Emulator rpcs3 and I want play Dragon Ball Raging Blast 2 but when i boot this Game comes the error :

E {Internal Audio Thread} alBufferData: OpenAL error 0xa002



Can you help me I downloaded and install Openal Programm but the Emulator is not working pls help me my friend Wink

I downloaded the Dragonball Game is this game broken ?

Thanks for your Time

Peace

tambre Wrote:Welcome to the forum!

Please read the newcomer's guide and see the list of playable games.
If you're having any problems, please also read how to report issues and when reporting statuses of games or are having problems please read the submission guidelines.

Please keep in mind that piracy is not allowed and asking help with piracy, requesting pirated firmware files or games may result in a permanent suspension.

You do not need to download external stuff apart from Visual C++ Redistributable Packages for Visual Studio 2015.
As the topic indicates, this game is Loadable, not Half-Playable / Playable, so you won't be able to play it yet.
Check RPCS3 for Newcomers and post your RPCS3.log when reporting issues.
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cjcooper
Unregistered


 
07-28-2017, 06:46 PM -
#4
Can anyone update on this game?
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-07-2017, 08:26 AM -
#5
rpcs3-v0.0.3-2017-08-06-c9d06b09_win64

Intro, has rsx error when ingame.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 10:31 PM -
#6
Moving to Intro.
hamadarody
Member


0
2 posts 0 threads Joined: Aug 2017
09-17-2017, 01:36 PM -
#7
(08-17-2017, 10:31 PM)ssshadow Wrote: Moving to Intro.

it's playable now on vulkan and on opengl make it playable not intro watch this : https://www.youtube.com/watch?v=xwJgmaNG4pA and this https://www.youtube.com/watch?v=fZUBd9Cbcd8
it should move to playable (no crashes and no lag)
This post was last modified: 09-20-2017, 06:37 PM by hamadarody.
monuxl007
Member


0
11 posts 0 threads Joined: Sep 2017
09-21-2017, 02:34 AM -
#8
Dragon Ball Raging Blast 2 SSJ3 GOKU GAMEPLAY
This post was last modified: 09-21-2017, 02:35 AM by monuxl007.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-07-2018, 03:50 PM -
#9
rpcs3-v0.0.4-2018-01-02-ee009ec9_win64

Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3DragonBallRagingBlast2.rar (Size: 172.11 KB / Downloads: 71)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
08-09-2018, 11:16 AM -
#10
rpcs3-v0.0.5-7161-69af6074_win64

Playable, graphic glitch with the clothes but thats it.


Attached Files Thumbnail(s)
           

.rar   RPCS3Ragingblast.rar (Size: 102.85 KB / Downloads: 38)


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