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Dragon Ball: Raging Blast 2 [NPEB90287] - Printable Version

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+--- Thread: Dragon Ball: Raging Blast 2 [NPEB90287] (/showthread.php?tid=173766)



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - Yagami Light9 - 12-22-2015

[Image: 721c9243.png]

LOG : https://gist.github.com/SakataGintokiYT/79775b5dbd2be31b2d60

LLE:
cellFiber_Library v1.1
cellPngDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
cell_L10N_PRX_MODULE_NAMEv1.1

Settings::
PPU - Interpreter 2
SPU - Interpreter ASMJIT
DX12
1280x720
VSync
XAudio

TTY :
Quote:[CRI ADX] ADX created the thread : name=cri_adxm_vv_proc, id=46(0x2e), priority=100(0x64)
[CRI ADX] ADX created the thread : name=cri_adxm_vsync_proc, id=48(0x30), priority=500(0x1f4)
[CRI ADX] ADX created the thread : name=cri_adxm_fs_proc, id=50(0x32), priority=600(0x258)
[CRI ADX] ADX created the thread : name=cri_adxm_idle_proc, id=52(0x34), priority=1500(0x5dc)
Error :
Quote:E Unknown module 'cellLibprof' in 'cellFiber_Library' library
E Unknown function 'cellUserTraceRegister' (0x80bc88)
E Unknown function 'cellUserTraceUnregister' (0x80bca8)
E Unknown function '0x9FB6228E' (0x80bd48)
E start func found in 'cellPngDec_Library' library (0x858000)
E stop func found in 'cellPngDec_Library' library (0x858028)
E Unknown function '0x3EF17F8C' (0x87670c)
E Unknown module 'cellLibprof' in 'cellSre_Library' library
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008bfd88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x008d5900]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
E {PPU Thread[0x1] (main_thread)[0x0080bd88]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
E {PPU Thread[0x1] (main_thread)[0x005eaad0]} cellGcmSys: cellGcmSetVBlankFrequency
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {PPU Thread[0x1] (main_thread)[0x005ea3d0]} cellSysutil: cellSaveDataEnableOverlay(enable=1)
E {PPU Thread[0x1] (main_thread)[0x005eaa50]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (9)
E {rsx::thread} Exception: HRESULT = 0x80070057
(in file Emu\RSX\D3D12\D3D12GSRender.cpp:439, in function D3D12GSRender::flip)
Please report this to the developers.



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - PIECE - 07-04-2016

Hi I have downloaded the ps3 Emulator rpcs3 and I want play Dragon Ball Raging Blast 2 but when i boot this Game comes the error :

E {Internal Audio Thread} alBufferData: OpenAL error 0xa002



Can you help me I downloaded and install Openal Programm but the Emulator is not working pls help me my friend Wink

I downloaded the Dragonball Game is this game broken ?

Thanks for your Time

Peace

But Im downloaded this game from other side before I saw this Forum ^^



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - Ani - 07-04-2016

(07-04-2016, 03:56 PM)PIECE Wrote: Hi I have downloaded the ps3 Emulator rpcs3 and I want play Dragon Ball Raging Blast 2 but when i boot this Game comes the error :

E {Internal Audio Thread} alBufferData: OpenAL error 0xa002



Can you help me I downloaded and install Openal Programm but the Emulator is not working pls help me my friend Wink

I downloaded the Dragonball Game is this game broken ?

Thanks for your Time

Peace

tambre Wrote:Welcome to the forum!

Please read the newcomer's guide and see the list of playable games.
If you're having any problems, please also read how to report issues and when reporting statuses of games or are having problems please read the submission guidelines.

Please keep in mind that piracy is not allowed and asking help with piracy, requesting pirated firmware files or games may result in a permanent suspension.

You do not need to download external stuff apart from Visual C++ Redistributable Packages for Visual Studio 2015.
As the topic indicates, this game is Loadable, not Half-Playable / Playable, so you won't be able to play it yet.
Check RPCS3 for Newcomers and post your RPCS3.log when reporting issues.



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - cjcooper - 07-28-2017

Can anyone update on this game?



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - digitaldude - 08-07-2017

rpcs3-v0.0.3-2017-08-06-c9d06b09_win64

Intro, has rsx error when ingame.



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - ssshadow - 08-17-2017

Moving to Intro.



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - hamadarody - 09-17-2017

(08-17-2017, 10:31 PM)ssshadow Wrote: Moving to Intro.

it's playable now on vulkan and on opengl make it playable not intro watch this : https://www.youtube.com/watch?v=xwJgmaNG4pA and this https://www.youtube.com/watch?v=fZUBd9Cbcd8
it should move to playable (no crashes and no lag)


RE: Dragon Ball: Raging Blast 2 [NPEB90287] - monuxl007 - 09-21-2017

Dragon Ball Raging Blast 2 SSJ3 GOKU GAMEPLAY



RE: Dragon Ball: Raging Blast 2 [NPEB90287] - digitaldude - 01-07-2018

rpcs3-v0.0.4-2018-01-02-ee009ec9_win64

Ingame.


RE: Dragon Ball: Raging Blast 2 [NPEB90287] - digitaldude - 08-09-2018

rpcs3-v0.0.5-7161-69af6074_win64

Playable, graphic glitch with the clothes but thats it.