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After Burner Climax [NPUB30151]
#51
(07-10-2017, 01:37 PM)ssshadow Wrote: Moving to playable.

Isn't to soon to put it in "Playable" status?
I'm stil finding some anoying issues. Shadow problems in stages like aurora boreal and beforethe final stage too. We can notice it during game start animation as well.
And the worse issue is: everytime the game saves anything, the save message doesn't leave the screen forcing you to restart the emulation. Confused
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#52
Lots of display flickering using Vulkan on rpcs3-v0.0.3-2017-08-16-334327df.
GPU Settings: Resolution 1280x720, Invalidate Cache every frame, Use GPU Texture Scaling.

Also saving still freezes the game.
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#53
RPCS3 v0.0.3-3-4558f93 Alpha
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 7.97 GiB RAM | AVX | TSX

Minor graphical glitches during the gameplay. Gets stuck at the saving screen. I guess its technically playable but I wouldn't recommend playing through it like this.

[Image: Z3xeZCX.png][Image: Q5l6nRI.png]


.7z   after burner.7z (Size: 389.98 KB / Downloads: 8)
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#54
Hi,

I'm trying to run Afterburner Climax into rpcs3-v0.0.5-7307-343656f6 and I have problems with ingame graphics. With DX3D12 the game frezes, and with vulkan and OpenGL I have a kind of fog instead the combat plane.


Any suggestion?

Thanks.



Intel i3 8100
Nvidia GT1030
8GB DDR4 2400


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#55
Known issue, will be fixed on next kd-11 pull request
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