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Bomberman ULTRA [NPEB00076]
#1
Ingame with flashing and scaling issues

Tested on:
https://github.com/RPCS3/rpcs3/commit/14...96143eb183 + commented https://github.com/RPCS3/rpcs3/blob/mast...r.cpp#L281 (bypass pausing due to errors in some games)

Settings:
PPU - Interpreter 2
SPU - Interpreter (fast)
DX12
1280x720
VSync
XAudio

LLE:
cellFiber_Library v1.1
cellGifDec_Library v1.1
cellJpgDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
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#2
This game is no longer working in 0.0.0.9
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#3
Game works fine with a savegame. (for me without savegame, i wasn't able to access any menu, just scroll up and down)
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#4
RPCS3 0.0.3-5388
PPU and SPU recompilers.

Game works at 60 fps stable with Vulkan, ~25 fps with OpenGL. No crashes nor slowdowns experienced. More than playable.

Attached Vulkan log.
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#5
Moving to playable
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#6
No longer works since 0.0.3-6353
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#7

.gz   RPCS3.log.gz (Size: 43.29 KB / Downloads: 6)
Nothing for me just black screen on RPCS3 v0.0.3-3-4600094 Alpha.
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#8
My bad it works fine. I just had to follow the configuration to set library loading to Manual and choose libsre.sprx .
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#9
works again since 0.0.4-6125
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