John GodGames
Unregistered
Crashed too see LOG
Goes ingame with broken graphics on recent master build.
Tested on recent master build v0.0.1-8-60bd2fb. Graphics improved since last test.
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
AAKH1361
Member
0
294 posts
122 threads
Joined: Aug 2017
I Play Two Level
Game is Playable fram is 60 FPS
save and load working
Everything is good
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libpngenc.prx
- libresc.prx
- librtc.prx
- libsre.prx
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Please check if a thread regarding the same game (ID) already exists before posting. I've merged the threads.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux