12-17-2014, 08:09 PM
01-11-2016, 01:29 PM
Goes ingame with broken graphics on recent master build.
01-29-2017, 09:56 AM
Tested on recent master build v0.0.1-8-60bd2fb. Graphics improved since last test.
LLE used
LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
01-31-2017, 03:21 PM
I Play Two Level
Game is Playable fram is 60 FPS
save and load working
Everything is good
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libpngenc.prx
- libresc.prx
- librtc.prx
- libsre.prx
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Game is Playable fram is 60 FPS
save and load working
Everything is good
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libpngenc.prx
- libresc.prx
- librtc.prx
- libsre.prx
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
01-31-2017, 04:39 PM
Please check if a thread regarding the same game (ID) already exists before posting. I've merged the threads.