Echochrome [NPUA80134]
Started by hassanrazza

4 posts in this topic

07-03-2014, 01:17 PM -
The game displays a window with 0 fps along with a debug console window.

07-03-2014, 02:12 PM -
Yes, I think its an old but recent build.
EDIT: I tried with the latest build, same 0 fps window.

844 posts 374 threads Joined: Aug 2017
02-19-2017, 08:16 AM -
Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Crashes in menus with broken graphics.

LLE used
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx

88 posts 17 threads Joined: Aug 2017
12-27-2017, 09:30 PM -
Build 0.0.4-6277-e768bdc8

has gone ingame for a bit now has major graphical issues in a few spots and all menu text is broken requires use gpu texture scaling and disabling the vertex cache fixes a bit of flickering for best results the settings for spu and ppu don't seem to effect it in any noticeable way past the recompilers being faster the only thing keeping this out of playable is the menus text vulkan also works as well as opengl (and I have a log from it ingame with flickering without the disabled vertex cache don't feel like making another clean log)
This post was last modified: 12-28-2017, 09:40 PM by money123451. Edit Reason: english is hard

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ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.

2,023 posts 83 threads Joined: Aug 2017
04-17-2018, 08:42 AM -
Playable as of the test here: requires Vertex Cache to be disabled.

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