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Cash Guns Chaos DLX [NPUB30001]
#1
error when it start
but show some texture

log:
http://pastebin.com/nPzsMZF0
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#2
Found a menu texture in RSX debugger. And also had this debug messages among others:

Code:
kLoadStateSetupLocalPlayer
kLoadStateDestroyLevel
kLoadStateDefrag
kLoadStateBeginLevelLoad
kLoadStateLoadLevelFile
kLoadStateCreateLevel
kLoadStateSendPlayerCreates
kLoadStateWaitForPlayers
kLoadStateCreateEpisode
kLoadStateStartRound
kLoadStateSaveCheckpoint

So maybe even with a black screen, by pressing random buttons i managed to start the game...

full dbg console log: http://pastebin.com/kLyczniV
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#3
RPCS3 Version: v0.0.2-3-83ffd7c Alpha | 19 May, 2017 | FW 4.81
Specs: i7-4770 | GTX 1080 | 32GB DDR3 | Windows 10 x64
Status: Nothing
Settings:
--Core: Automatically load required libraries
Graphics: 1280x720 | 16x9 | Frame limit Off | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)

Tested on 6 combinations of the Renderer, PPU, and SPU configurations.

OPENGL
OGL+Int(f)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Rec(ASMJIT): Can't boot. White Screen.Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)

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#4
rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Intro.
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#5
Moving to Intro.
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#6
RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD
PPU (LLVM):
Quote:·F 0:02:55.164371 {PPU[0x1000004] Thread (Miles Thread) [0x001af6d4]} class std::runtime_error thrown: Unregistered PPU function
PPU (fast): infinite saving profile.
[Image: ngQHch9.png]


Attached Files
.7z   RPCS3.7z (Size: 1.35 MB / Downloads: 4)
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#7
rpcs3-v0.0.5-6675-bd1d4de4_win64

Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3CashGunChaos.rar (Size: 788.71 KB / Downloads: 3)
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#8
RPCS3 v0.0.6-8071-f480ba13 Alpha | HEAD | Firmware version: 4.83
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! Operating system: Windows, Major: 10, Minor: 0, Build: 17763, Service Pack: none, Compatibility mode: 0

! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti

stats: playable

it's more than 100fps ingame

[Image: attachment.php?aid=14173]

screenshots and log file in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 Cash Guns Chaos DLX [NPUB30001].log.gz (Size: 426.45 KB / Downloads: 0)
soon
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#9
I was just making a test for it. oh...




Can also confirm it's playable.
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