06-15-2014, 08:45 AM
Nickz
06-18-2014, 09:45 AM
Found a menu texture in RSX debugger. And also had this debug messages among others:
So maybe even with a black screen, by pressing random buttons i managed to start the game...
full dbg console log: http://pastebin.com/kLyczniV
Code:
kLoadStateSetupLocalPlayer
kLoadStateDestroyLevel
kLoadStateDefrag
kLoadStateBeginLevelLoad
kLoadStateLoadLevelFile
kLoadStateCreateLevel
kLoadStateSendPlayerCreates
kLoadStateWaitForPlayers
kLoadStateCreateEpisode
kLoadStateStartRound
kLoadStateSaveCheckpoint
So maybe even with a black screen, by pressing random buttons i managed to start the game...
full dbg console log: http://pastebin.com/kLyczniV
Etokapa
05-28-2017, 05:34 PM
RPCS3 Version: v0.0.2-3-83ffd7c Alpha | 19 May, 2017 | FW 4.81
Specs: i7-4770 | GTX 1080 | 32GB DDR3 | Windows 10 x64
Status: Nothing
Settings:
--Core: Automatically load required libraries
Graphics: 1280x720 | 16x9 | Frame limit Off | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
Tested on 6 combinations of the Renderer, PPU, and SPU configurations.
OPENGL
OGL+Int(f)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Rec(ASMJIT): Can't boot. White Screen.Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
Specs: i7-4770 | GTX 1080 | 32GB DDR3 | Windows 10 x64
Status: Nothing
Settings:
--Core: Automatically load required libraries
Graphics: 1280x720 | 16x9 | Frame limit Off | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
Tested on 6 combinations of the Renderer, PPU, and SPU configurations.
OPENGL
OGL+Int(f)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Int(f)+Rec(ASMJIT): Can't boot. White Screen.Stuck on F {PPU[0x1000000] Thread (main_thread) [0x003da1c8]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00010230]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1203)
08-09-2017, 05:48 PM
rpcs3-v0.0.3-2017-08-07-31ec0053_win64
Intro.
Intro.
08-17-2017, 11:14 PM
Moving to Intro.
01-22-2018, 03:20 PM
RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD
PPU (LLVM):
PPU (LLVM):
Quote:·F 0:02:55.164371 {PPU[0x1000004] Thread (Miles Thread) [0x001af6d4]} class std::runtime_error thrown: Unregistered PPU functionPPU (fast): infinite saving profile.
04-25-2018, 11:51 AM
rpcs3-v0.0.5-6675-bd1d4de4_win64
Ingame.
Ingame.
05-06-2019, 02:50 PM
RPCS3 v0.0.6-8071-f480ba13 Alpha | HEAD | Firmware version: 4.83
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! Operating system: Windows, Major: 10, Minor: 0, Build: 17763, Service Pack: none, Compatibility mode: 0
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti
stats: playable
it's more than 100fps ingame
screenshots and log file in Attachment
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! Operating system: Windows, Major: 10, Minor: 0, Build: 17763, Service Pack: none, Compatibility mode: 0
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti
stats: playable
it's more than 100fps ingame
screenshots and log file in Attachment
05-06-2019, 09:05 PM
I was just making a test for it. oh...
Can also confirm it's playable.
Can also confirm it's playable.