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Lemmings [NPUA80012]
#1
i found something interesting. this game doesnt display a texture in the rsx debugger, but it displays a very interesting dbg console:
http://pastebin.com/Hx3FuYmu
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#2
You may have some issues where the game doesn't find some files, such as /app_home/shaders.bin, but there may be other ones as well in the normal log. Fix those and see if something else happens.
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#3
Currently not booting due to

F {PPU[0x70000000] Thread (main_thread) [0x00428960]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:1208)

Added to the unimplemented HLE list at https://github.com/RPCS3/rpcs3/issues/1936
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#4
Loadable.

Build Used: Pull Request #3096 (0.0.3-5543)
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#5
Moving to Loadable.
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#6
Ingame. Graphics broken as f**k. Speed is okay enough though, not 100%, but is alright.

http://imgur.com/a/UqWIc

Build Used: Pull Request #3244 (0.0.3-5804)

Edit: Added screenshot


Attached Files
.rar   Lemmings #3244 (0.0.3-5804).rar (Size: 187.39 KB / Downloads: 1)
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#7
Where is the screenshot?
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#8
Emulator Version: RPCS3 v0.0.5-6649-7303f04bc Alpha
Game Status: Playable
Required Game Version: 2.0

PPU/SPU Decoder: Recompiler
GPU: Vulkan. Use GPU Texture Scaling: false.
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true
Emulator: Use Native Interface: false

Everything else as Default configuration. FW used 4.81

Notes:
1. Requires version 2.0, otherwise it gives a MEM writing violation.
2. Do not use Native Interface as "Loading Trophies" dialog will never go away.
3. Use GPU Texture Scaling needs to be unselected, otherwise texture corruption will appear. You may also want to select "Disable Vertex Cache" in order to reduce texture flickering inside the menu (doesn't appear in game, tho).


Attached Files Thumbnail(s)
               

.gz   RPCS3.log.gz (Size: 435.39 KB / Downloads: 0)
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB
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