Terraria [BLES01938]
Started by SerJons




62 posts in this topic
SerJons
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03-07-2014, 03:02 PM -
#1
Mod edit 2017-01-23 Now completely playable, see http://www.emunewz.net/forum/showthread.php?tid=176611



After a long (very long) loading and spam in the log:
[E: PPU [40] Thread (mstream-update) [0x009d0034]]: TODO: cellSpursEventFlagWait
[E: PPU [40] Thread (mstream-update) [0x009d00d0]]: TODO: _cellSpursSendSignal
Appeared intro:
http://i.imgur.com/G2flD1W.jpg
leon112211
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03-07-2014, 03:06 PM -
#2
More and more games starting to work now that is great!!!
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
03-07-2014, 03:49 PM -
#3
Hmm. Smile Btw, to solve "Multistream: mp3 failed to load MP3 codec" issue you need to dump this file from your PS3 "/dev_flash/sys/external/flashMP3.pic" and place it into rpcs3 directory (rpcs3\dev_flash\sys\external\flashMP3.pic).
LittleGrejmer
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03-07-2014, 04:42 PM -
#4
I have propably complete dev_flash, but game stuck at loop of: cellSpursEventFlagWait, and _cellSpursSendSignal. It also opens white opengl window
SerJons
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03-07-2014, 04:43 PM -
#5
(03-07-2014, 03:49 PM)BlackDaemon Wrote: Hmm. Smile Btw, to solve "Multistream: mp3 failed to load MP3 codec" issue you need to dump this file from your PS3 "/dev_flash/sys/external/flashMP3.pic" and place it into rpcs3 directory (rpcs3\dev_flash\sys\external\flashMP3.pic).

BlackDaemon, thank you, after adding flashMP3.pic problem "Multistream: mp3 failed to load MP3 codec" solved.

The game goes on if you wait.
http://i.imgur.com/DsnJ5HT.jpg
http://i.imgur.com/pLRekL0.jpg

(03-07-2014, 04:42 PM)LittleGrejmer Wrote: I have required files, but it stuck at loop of: cellSpursEventFlagWait, and _cellSpursSendSignal. It also opens white opengl window

LittleGrejmer, I solved this problem: all the files that are in the USRDIR carry to the main folder where TROPDIR and LITSDIR. Then run and long wait.
ssshadow
Administrator
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2,494 posts 63 threads Joined: Aug 2017
03-07-2014, 04:52 PM -
#6
Damn, I tested this game yesterday, but figured it was stuck in a loop of errors. Seems I don't have enough patience Tongue
SerJons
Guest


 
03-07-2014, 05:04 PM -
#7
So after a long wait will be a menu with graphical bugs.
http://i.imgur.com/L9xaHSI.jpg

And finally, the game responds to the buttons.
http://i.imgur.com/xvyQRu1.jpg
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-07-2014, 05:16 PM -
#8
Tried selecting "mstream-update" in the debugger and pausing that thread? Should make the rest of the game run a bit faster.
SerJons
Guest


 
03-07-2014, 05:22 PM -
#9
(03-07-2014, 05:16 PM)ssshadow Wrote: Tried selecting "mstream-update" in the debugger and pausing that thread? Should make the rest of the game run a bit faster.

?h, you're right so much faster. Thank you. Smile
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
03-07-2014, 05:26 PM -
#10
(03-07-2014, 05:22 PM)SerJons Wrote:
(03-07-2014, 05:16 PM)ssshadow Wrote: Tried selecting "mstream-update" in the debugger and pausing that thread? Should make the rest of the game run a bit faster.

?h, you're right so much faster. Thank you. Smile

About 40 fps here, although that's not entirely true since it pauses for 10 seconds after running for 1.

For me all graphics is over sized. What resolution and build are you running?


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