I need information for debug
Started by Augusto




2 posts in this topic
Augusto
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80 posts 41 threads Joined: Feb 2018
10-22-2021, 12:49 PM -
#1
I need information for debugging issues.
Thanks If anyone can help me.

In menu Configuration \ Settings

CPU

SPU Block size Giga is breaked ? Is working ?

GPU

ZCULL Accuracy use CPU or GPU ?

Strict Rendering Mode only lock resolution scale ? because degrade performance ?
Asynchronous Texture Streaming work with any GPU using Vulkan ?

Advanced
Maximum Number SPURS Thread changing setting to another value than unlimited is how if is disabling SPU core for game code ?
Selecting value 4 is how if for the game code the Cell is being PPU + 4 SPUs ?

Debug

Disable Vulkan Memory Allocator enabling RPCS3 use less RAM , but create any issue ?
Use GPU Texture Scaling enabling free cpu usage ?

Thanks for your reply.


Messages In This Thread
I need information for debug - by Augusto - 10-22-2021, 12:49 PM
RE: I need information for debug - by Ani - 10-22-2021, 03:35 PM
RE: I need information for debug - by Augusto - 10-23-2021, 08:51 AM

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