10-22-2021, 12:49 PM
I need information for debugging issues.
Thanks If anyone can help me.
In menu Configuration \ Settings
CPU
SPU Block size Giga is breaked ? Is working ?
GPU
ZCULL Accuracy use CPU or GPU ?
Strict Rendering Mode only lock resolution scale ? because degrade performance ?
Asynchronous Texture Streaming work with any GPU using Vulkan ?
Advanced
Maximum Number SPURS Thread changing setting to another value than unlimited is how if is disabling SPU core for game code ?
Selecting value 4 is how if for the game code the Cell is being PPU + 4 SPUs ?
Debug
Disable Vulkan Memory Allocator enabling RPCS3 use less RAM , but create any issue ?
Use GPU Texture Scaling enabling free cpu usage ?
Thanks for your reply.
Thanks If anyone can help me.
In menu Configuration \ Settings
CPU
SPU Block size Giga is breaked ? Is working ?
GPU
ZCULL Accuracy use CPU or GPU ?
Strict Rendering Mode only lock resolution scale ? because degrade performance ?
Asynchronous Texture Streaming work with any GPU using Vulkan ?
Advanced
Maximum Number SPURS Thread changing setting to another value than unlimited is how if is disabling SPU core for game code ?
Selecting value 4 is how if for the game code the Cell is being PPU + 4 SPUs ?
Debug
Disable Vulkan Memory Allocator enabling RPCS3 use less RAM , but create any issue ?
Use GPU Texture Scaling enabling free cpu usage ?
Thanks for your reply.