12-17-2018, 06:18 PM -
1) Pretty much everytime I try and load a game the "Building SPU cache" screen shows up and (EG.. for Grand Theft Auto V) it compiles 474320 every load, is there away to bypass this? or is it normal?
2) I get some error codes from games in the log and not sure if that normally happens from pulling the image off of game disk
Thanks; 403Phaze
2) I get some error codes from games in the log and not sure if that normally happens from pulling the image off of game disk
Quote:E {RSX [0x009e668]} RSX: Texture resides in blit engine memory, but requested type is not 2D (3)
E {PPU[0x100000c] Thread (fios mediathread 2) [0x019a1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUB31519/USRDIR/WILLOWGAME/MOVIES/ATTRACT.BIK” [1]
Thanks; 403Phaze