Metal Gear Rising: Revengeance [BLUS31045]
Started by MasterTurkey




4 posts in this topic
quick.sliver1
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128 posts 0 threads Joined: Mar 2020
04-27-2024, 10:39 PM -
#5
- SYS: RPCS3 v0.0.31-16388-e32c48d0 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 551.61.0.0
- SYS: Firmware version: 4.91

 
Playable
Updating post (2) & following RPCS3 Wiki for pre-rendered cutscenes.  Gameplay FPS is Stable. Graphics/Cutscenes are well-rendered.  Sound/Effects are clearly working.

@ Stability Performance
# Set Driver Wake-Up Delay = 350us (Advanced)

@ Pre-rendered Cutscenes Fix
Set Audio buffer duration = 10ms (Audio)
              
@ Too Fast gameplay Fix when VBlank Frequency = 120Hz
# Enable VSync (GPU)
                
Showcase Video 
Watch Here (Inc. Sound / Cutscenes / Config + VB = 120Hz)


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RE: Metal Gear Rising: Revengeance [BLUS31045] - by quick.sliver1 - 04-27-2024, 10:39 PM

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