Metal Gear Rising: Revengeance [BLUS31045]
Started by MasterTurkey




4 posts in this topic
quick.sliver1
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127 posts 0 threads Joined: Mar 2020
05-10-2021, 03:02 AM -
#2
Playable
Beaten the game from start to finished.  Gameplay FPS is stable.  Graphic/Cutscenes are well-rendered.  Sound/Effects are clearly working.
 
# Gameplay FPS = (54~60)
# Cutscene stable (29~30) -- Pause/Play emulator
# RPCS3 v0.0.16-12237-0bd64a0e Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ More stability performance
# Disable Driver Wake-Up Delay = 350us (Advanced) 

@ Remove Stuttering Sound in Some Cutscene (Conflict sound performance with some patch)
# Disable Enable SPU lopp detection (CPU)
# Disable all patches or rename "patch.yml" file temporary (Patch Folder)
And/Or
# Pause/Play emulator while patches enabled (Emulator Control Panel)
This post was last modified: 07-25-2021, 08:43 AM by quick.sliver1.


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RE: Metal Gear Rising: Revengeance [BLUS31045] - by quick.sliver1 - 05-10-2021, 03:02 AM

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