Gran Turismo 6 [NPEA00502]
Started by QOTSANINSOADKORN




3 posts in this topic
FelipeFritschF
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1 posts 0 threads Joined: Oct 2023
10-02-2023, 07:50 AM -
#4
RPCS3 v0.0.29-15660-d1bea790 Alpha | master
AMD Ryzen 5 5500U with Radeon Graphics | 12 Threads | 11.82 GiB RAM | TSC: 2.096GHz | AVX+ | FMA3

Hello, and thank you for your fantastic work with RPCS3 thus far. As noted on the wiki, the game is mostly playable on versions 1.01 through 1.05. I have followed its suggested settings, including debug ones, and I have indeed played a bit of it mostly fine on my laptop 5500u (roughly equal to a desktop R5 2600 or i7-8700), at some 35FPS. It also notes that past 1.06 performance gets significantly worse. I was able to update the game to the last version, 1.22, though I had to manually install and launch the game for each update, as doing it all at once crashed RPCS3. Past 1.06, I have small artefacts on the menus, and when I launch a race, only the UI is drawn (first image). After enabling Write Colour Buffers and Read Colour Buffers as the wiki suggested, the races now launch but I indeed fell to about 9FPS. Moreover, I'm getting these artefacts. Interestingly, performance improved by about 3-4FPS when I updated to 1.17. Now I have these artefacts as well as stuttering and desync.

Thank you for your attention.


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Messages In This Thread
Gran Turismo 6 [NPEA00502] - by QOTSANINSOADKORN - 03-25-2018, 05:20 AM
RE: Gran Turismo 6 [NPEA00502] - by ShadixAced - 04-30-2020, 01:16 PM
RE: Gran Turismo 6 [NPEA00502] - by FelipeFritschF - 10-02-2023, 07:50 AM

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