Dengeki Bunko Fighting Climax [BLUS31535]
Started by Kazushi




12 posts in this topic
zeroto7dan
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03-27-2018, 11:07 PM -
#2
(02-21-2018, 01:35 PM)Kazushi Wrote: RPCS3 Version:
RPCS3 v0.0.4-6450-4c6ceeff1

Core:
PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)

LLE Modules:
- Automatilly load require libraries

Graphics:
- Intel HD Graphics 615 (Driver Ver. 23.20.16.4958)
- Vulkan
- 1280x720
- Auto (Frame limit)
- Use GPU Texture Scaling Disabled

Audio:
- XAudio2


With unlocked TDP it runs at 60fps steadily, while some random hangs make this unable to reach playable state.

Vulkan: 
"Greenified" costume and strange textures (Pic 1&2) (log1)
With Texture Scaling enabled, menu seems corrupted (Pic 3)

OpenGL:
Half screen and half the performance, though textures show correctly (Pic 4)
With Texture Scaling enabled, menu is corrupted, and RPCS3 is interrupted when in the role selecting menu (Pic 5) (log2)

Screenshot:


Log:

Its playable for me with some freezes in after the intro(bypass by skipping it), after the credits in story mode(cants skip), and some are random.

RPCS3 Version:
rpcs3-v0.0.5-6553-af89b621

Core:
PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)

LLE Modules:
- Automatilly load require libraries

Graphics:
-OpenGL
-unchecked "Use GPU Texture Scaling" (solve the glitches)


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RE: Dengeki Bunko Fighting Climax [BLUS31535] - by zeroto7dan - 03-27-2018, 11:07 PM

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