Dynasty Warriors Gundam: Reborn [BLES02057]
Started by kira1000




59 posts in this topic
cameronbarge
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Heart  08-16-2019, 10:34 PM -
#26
(07-21-2019, 03:18 PM)AldoMC Wrote:
(06-25-2019, 11:45 PM)reaper185 Wrote: isJuhn on Github made a quick patch to solve the issue for now. Open notepad and paste this:

PPU-da76bae72f6d8fef4865e63c4e75e91d8b7204ac: #Dynasty Warriors Gundam Reborn BLES02057 hack
  - [be32, 0x212494, 0x63e30000]

And save it as "patch.yml" on the rpcs3 folder
I just tested this on master build v0.0.6-8403 Alpha [2019-07-21] and I can confirm "Thread (CStageSceneBuilder) [0x001fff54]} MEM Access violation reading location 0x10010010" no longer occurs.

But I keep getting random freezes without recovery that makes it impossible to finish the first mission.

 Tried it with SPU ASMJIT and LLVM recompilers with and without SPU Cache, accurate xfloat, multithreaded rsx, etc..


Confirmed working on this build with the patch.yml. Thanks for posting about the patch reaper, I missed that. 

Not sure why you are getting the random freezes on the first mission. I've managed to finish Official Mode and am halfway through Ultimate Mode at the moment with no problems aside from the lag during the beginning of any mission after rebooting rpcs3.

   

   


Messages In This Thread
RE: Dynasty Warriors Gundam: Reborn [BLES02057] - by kira1000 - 07-30-2017, 03:54 PM
RE: Dynasty Warriors Gundam: Reborn [BLES02057] - by cameronbarge - 08-16-2019, 10:34 PM
RE: Dynasty Warriors Gundam Reborn [BLES02057] - by snipersg - 08-07-2017, 03:17 AM

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